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"classes or themes for modern horror games" Topic


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525 hits since 21 Nov 2009
©1994-2026 Bill Armintrout
Comments or corrections?

28mmMan21 Nov 2009 7:05 p.m. PST

To be considered for RPG and/or skirmish games:

hunters…those that dispatch the minions of darkness

trappers…experts in securing, restricting, etc.

trackers…those with special knowledge to follow even the smallest clue, track, or spoor

etc.

I had a thought for an interesting one…a binder.

binders specialize with the science or magic to bind a creature's energy and their very being to an item or a place.

this would create those cursed magic items like a sword with a soul locked within, a gem with a monster trapped within, etc.

this strikes me as a great compliment for a casual game with various supernatural elements or even a heaven/hell game…binding demons or angels to an item or a place until the binding is broken…that sort of thing.

thoughts?

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