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"If The Prisoner were a minis game" Topic


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522 hits since 4 Nov 2009
©1994-2026 Bill Armintrout
Comments or corrections?

Captain Apathy04 Nov 2009 11:21 a.m. PST

Which minis game would it be?

Also, would you recommend it to someone especially if they found out the new "V" series really sucked?

[edit]
I posted this after another thread fell off the front page and I thought it had been deleted for being "non-gaming" related.

Inquisitor Thaken04 Nov 2009 11:25 a.m. PST

Be seeing you.

SpuriousMilius04 Nov 2009 11:57 a.m. PST

GURPS "The Prisoner" supplement was published in the 90's (I think) but you could use any rules for Pulp Adventure, Modern Skirmish, WWWII, etc., with a lot of roleplaying between the action scenes. I'd use Copplstone & Artizan "Kiss Kiss Bang Bang", Blacktree "DR. Who" & Murch's Pulp Figures. I'd go with the McGoohan original setting were I gaming it, but I am interested in seeing the upcoming conflict between Jesus & Gandalph.

" I am not a number! I am a free man!"
" Hah, hah, hah, hah, hah!"

Personal logo Doms Decals Sponsoring Member of TMP04 Nov 2009 12:02 p.m. PST

I don't think it'd matter which game it was, as the umpire certainly wouldn't let the players know what rules are being used, and would probably change them as the game progressed….

Dropship Horizon04 Nov 2009 12:04 p.m. PST

Should be cheap and easy too – one 15mm civilian figure (preferably running pose), 1 ping pong ball. Done!

Cheers
Mark

Farstar04 Nov 2009 12:19 p.m. PST

As a miniatures game, its going to look a lot like a game of Mousetrap.

Space Monkey04 Nov 2009 12:44 p.m. PST

If you stick to the presumptions of the original it doesn't sound like a very fun game.
The fun of watching the show was the kooky design and the mysterious content… all the characters knowing more than the viewers. It was surreal.

Edit: Covert Walrus' suggestion of Paranoia does seem like a way for it to work… darkly humourous and ultimately hopeless.
Still, I think I'd rather just play Paranoia.

Covert Walrus04 Nov 2009 12:51 p.m. PST

The main question is . . . who would be Number One?

For the RPG elements Spurious mentioned, I am going to have to say two possibilities – Either "Paranoia" for laughs or simulating episodes like 'The Girl Who Was Death' . . . or maybe "SLA Industries" for more serious approaches like in 'Schizoid Man'.

Elric Of Melnibone04 Nov 2009 1:04 p.m. PST

You could also play this like a game of Cluedo. Instead of a murder element you could concentrate more on the mystery side, maybe using a card based system for the NPC's as you walk around trying to find a way of escape (or being broken by the regime) as opposed to a whodunit.

A still tongue makes a happy life, my life is my own.

thosmoss04 Nov 2009 1:46 p.m. PST

But you eventually find out it's actually a board game, and you're merely a pawn.

Captain Apathy04 Nov 2009 2:32 p.m. PST

That was the case with the apple II version of a Prisoner game. The puzzles were fiendish and eventually lead to the game appearing to "crash". The player could then use apple commands to access the game code and find "the end".

link

dwight shrute04 Nov 2009 3:15 p.m. PST

isen't the new ''prisoner '' film out next year

dwight shrute04 Nov 2009 3:17 p.m. PST

link

on TV soon …

jeffrsonk04 Nov 2009 7:14 p.m. PST

It wouldn't be a minis game, I think. Preferably a LARP with a sadistic referee.

Dremel Man04 Nov 2009 9:45 p.m. PST

Huge Prisoner fan…
Huge wargames fan…
Have never been able to think of a wargame concept that fits within the canon of the series…

It is a psychological excercise, not warfare.
As part of an RPG, you could have some skirmish level stuff.
What makes that specifially Prisoner is debatable.

The only scenario I have that would be a stand up battle involves Number 6 escaping and returning to "wipe this place off the face of the earth" as he prophesizes in one episode…

You could have British SAS and Commando forces dropping in to liberate the village.
Number 6 is a leader. Number 2 and minions plus all sorts of deadly toys unleashed to protect The Village.
Again… not canon since the series was based on the concept that the Village had at the least the consent of the world powers… Could prove interesting to model things like Rover, maybe some labotomized cannon fodder, sonic weapons, ray guns maybe… and don't forget HMG's mounted on Mini Mokes!

Good luck and let us know what you decide.

Top Gun Ace04 Nov 2009 10:43 p.m. PST

Of course, you will need a cunning and sadistic referee/GM, who dashes all hope, and crushes the players' beliefs, just when they think they are free, or have figured things out.

I like the idea of changing all the rules mid-stream, just to frustrate and confound the participants.

A story, within a story, within a story will be required.

That should work nicely.

NoLongerAMember05 Nov 2009 5:16 a.m. PST

Call of Cthulhu then, with your degrading sanity being the measure of the regemes control over you…

Personal logo 20thmaine Supporting Member of TMP05 Nov 2009 6:53 a.m. PST

Captain Apathy – questions are a burden to others, answers a burden to oneself

commanderroj05 Nov 2009 9:48 a.m. PST

No. 6 does eventually escape though. Perhaps there are a variety of game options for a campaign, including a game where you gather "chits" which can be used as points to drive th other sides characters "mad" replicating "Hammer into Anvil" Occasionally he also had some allies in the village.

Top Gun Ace05 Nov 2009 10:03 a.m. PST

Or, did he just think they were allies?????

Andrew Walters05 Nov 2009 10:21 a.m. PST

I think it would be an RPG, not a minis wargame.

Still, now that my son has seen The Prisoner I may pull out a ping pong ball one of these days and work out Heroscape stats for it.

Andrew

Personal logo 20thmaine Supporting Member of TMP05 Nov 2009 6:21 p.m. PST

Number 6 escapes ?

Are you sure ?

I'm not.

Allies – well Big Ben with allies like this who needs non-allies…….

WarpSpeed07 Nov 2009 10:11 p.m. PST

Somewhere in the world Bryce Tordiffe ,is anticipating the release of said game.I knew the guy 10 years ago ,he had every episode memmorized.

commanderroj08 Nov 2009 3:44 a.m. PST

Number 6 escapes ?

Are you sure ?

I'm not.

The last two (or three?) episodes were absolute anarchy (even by the standards of the previous episodes/standards set by The Prisioner). Some kind of inquisition in an effort to break No.6. But at the conclusion (?) where it descends into pantomime (i seem to remember gorilla suits?)everyone seems to leave and end up at Big Ben. Granted, it is an ending rife with opportunity to interpret it any way you like, but the most apparently logocal explanation would seem to be release/escape (or maybe he just went mad…)

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