
"Your army list doesn't allow for the battle of Florgnabel!!" Topic
56 Posts
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| bobstro | 28 Oct 2009 8:19 p.m. PST |
Connard Sage wrote: Sounds like torture. Some of us do this for fun you know. Assuming you meant this in response to the description of rules that provide different characteristics for each crewman in an AFV, quite the contrary! True, it won't scale up to huge games, if that's what you're after, but it adds quite a dimension to otherwise simply having tanks operate like automatons. Not necessarily "better", just "very good". It was a pleasant addition to my skirmish games. This treads into the "Is an RPG a Wargame?" thread, completely getting OT in the process. - Bob |
| Daffy Doug | 29 Oct 2009 10:47 a.m. PST |
I thot Connard Sage was BANNED. And did somebody say "Sam"? Who's Sam? Didn't he always go by food monikers and German sounding monikers? I don't SEE Sam! TMP is an unstable environment
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| Zematus | 29 Oct 2009 2:43 p.m. PST |
@bobstro :D Sorry, I was actually being sarcastic. *Any* game that both uses dice (or other random factor) and has the player roll for things like 'do they hit' and 'make a morale test' already supports situations where the unexpected happens (Elite units fold and Green units stand fast)
they just happen when the player rolls poorly enough to FAIL the test. It's an "excercise for the reader" to come up with a justifiable reason/excuse for why the tiny troops failed, but from the perspective of the game mechanics, they failed because the player rolled a 1. You can either directly model the *all* the variations in the elements on the table that you can think of (tracking stats for temperature, ammo, troop morale, troop training, astrology, thickness of armor, how bad the coffee was that morning, etc.) and vary them from individual model (they are both Tigers, but this one has a manufacturing defect on the turret, Joe got a Dear John letter today so his unit has reduced leadership)
or you can let all that fall under the abstraction of the pre-existing random factors (dice), and get on with it. :) |
| Whatisitgood4atwork | 29 Oct 2009 8:01 p.m. PST |
Sam wrote: [But do you think these people are really that dense? Or are they simply indulging that age-old "I'm a Wargamer and I haven't complained about something today!" urge?] Why must these choices be mutually exclusive? Doug wrote: [I thot Connard Sage was BANNED. And did somebody say "Sam"? Who's Sam? Didn't he always go by food monikers and German sounding monikers? I don't SEE Sam! TMP is an unstable environment
.] Things evolve. Get over it. |
| RockyRusso | 01 Nov 2009 10:55 a.m. PST |
Hi And Art of War does do the roll for quality. Rocky |
| Last Hussar | 01 Nov 2009 3:44 p.m. PST |
TMP is an unstable environment With a variable half life. Napoleonics board is particulally radio-active. (The Enola Gay actually dropped pamphlets on Hiroshima- "Napoleon, Over rated or what?") |
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