| D6 Junkie | 12 Oct 2009 10:13 a.m. PST |
Okay I'm in the process of looking for a new set of rules for Ancients/Napoleonics whatever period, you pick up that rulebook on the shelf and the first section you turn to is? I usually turn to the fire and or melee section, looking to see if my d6's are being used and if there are any, shutter, firefactor charts. |
| mossdocking | 12 Oct 2009 10:29 a.m. PST |
What does the playsheet look like |
| Pictors Studio | 12 Oct 2009 10:58 a.m. PST |
I look at the pictures mostly. |
| svsavory | 12 Oct 2009 11:14 a.m. PST |
I look to see the recommended basing, as I'm loathe to re-base my figures. |
Der Alte Fritz  | 12 Oct 2009 11:22 a.m. PST |
I look at the quick reference play sheet and try to determine if it is easy enough for my addled old brain to comprehend. |
| Top Gun Ace | 12 Oct 2009 11:33 a.m. PST |
Overall concept of the game's design, and which dice are used. |
| rdjktjrfdj | 12 Oct 2009 11:39 a.m. PST |
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| Goldwyrm | 12 Oct 2009 12:18 p.m. PST |
Price is always first thing I check. Then the Table of Contents, followed by the Fire/Movement Charts. |
| Caesar | 12 Oct 2009 12:46 p.m. PST |
The price! Then the introduction, the charts and finally 'army lists'. After that, I put it down and come to TMP to see what others think of it. |
| lugal hdan | 12 Oct 2009 12:51 p.m. PST |
Basing/Scales, turn sequence, then the QRS to see how many charts it takes to resolve things. |
Saber6  | 12 Oct 2009 2:54 p.m. PST |
Basing, QRS (to include turn sequence), Any scenarios or OOB info |
| Dave Crowell | 12 Oct 2009 4:43 p.m. PST |
Designer's Notes if any. These can tell loads about the game. Then QRS, followed by army lists (again if any). Basing and scales are both wildly exagerated in importance in the minds of most gamers (and game designers) I have yet to meet a set of rules that I can't make work with my already based figues. |
| Whatisitgood4atwork | 12 Oct 2009 9:36 p.m. PST |
I don't think I've ever bought a rule book off a shelf. I browse and buy on the interweb, so look for feedback from other players first, along with info such as what size action it is trying to play, basing, and basic mechanisms. |
| Barks1 | 12 Oct 2009 10:03 p.m. PST |
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| Forager | 12 Oct 2009 10:06 p.m. PST |
I look for examples of play and designer's notes to hopefully gain some insight into the game mechanics and intent of the designer. |
| Ivan DBA | 13 Oct 2009 11:07 a.m. PST |
Pictures! (Ironically, given that DBA is still my favorite set of rules!) |
| Dashetal | 13 Oct 2009 5:20 p.m. PST |
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| Rich Knapton | 14 Oct 2009 3:41 p.m. PST |
If it is simultaneous or sequential play. Hate the latter. Rich |