
"Caver1's DungeonCrawl, Edited! (Free DC Ruleset)" Topic
11 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please don't make fun of others' membernames.
For more information, see the TMP FAQ.
Back to the Fantasy Discussion Message Board Back to the Game Design Message Board Back to the Playtest Message Board Back to the Dungeoncrawls Message Board
Areas of InterestGeneral Fantasy
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Showcase Article When you only need to carry 72 28mm figures (or less)...
Featured Workbench Article You've got a scenario map, and you need to create some hills. Is there some way to just print out the map in very large scale, so you can trace the outline of the hills you need to build? The Editor finds out...
Featured Book Review
Featured Movie Review
|
SimonF | 02 Sep 2009 12:38 p.m. PST |
Here is the link to the original topic for the legendary 53-page ruleset by the TMPer known as caver1: TMP link Well, I edited it! Same exact rules, half the page count, and organized in an intuitive manner. Some game mechanics were clarified and reworked not to change the way the game plays, but to make it easier to understand and to eliminate ambiguity. These shorter rules should be much easier to use. The download includes both a PDF and an editable Microsoft Word document. I emailed caver1 using the email address from the original rules but unfortunately I got no response. Hopefully he's still active on TMP! Download: link Direct link: link |
Delthos | 02 Sep 2009 1:33 p.m. PST |
According to his member profile his last visit here was in October of 2008, so my guess is that he's not active here anymore. |
SimonF | 02 Sep 2009 2:13 p.m. PST |
Well, I guess that doesn't matter, maybe somebody will be interested in the rules anyway. I just fixed them up because I thought 53 pages of solid text might be discouraging to any friends I wanted to play the game with. :P |
Kropotkin303 | 02 Sep 2009 8:00 p.m. PST |
They look interesting. Will definitely give them a go.Look like they will go well in a modular dungeon environment. Thanks |
(Phil Dutre) | 03 Sep 2009 2:29 a.m. PST |
We played the rules once, and thought they were unplayable. Too much dice rolling, and the game moving at a very slow speed. I admit we never tried them again, but if the first playtest doesn't create excitement, it's hard to convinve people to give it another try. |
Arundel2 | 03 Sep 2009 7:16 p.m. PST |
That's a shame. They certainly look good in reading them, but I know that doesn't always translate into a good game. Has anybody else played them? I'd be interested in other people's take
|
magokiron | 03 Sep 2009 11:36 p.m. PST |
The author has updated A LOT of the rules and now sells them in their own page as a PDF download: link He still has a free beta version there, AFAIK. As for his attendance to TMP, I'm afraid I know as much as any of you. Hope that helps. |
SimonF | 04 Sep 2009 2:00 p.m. PST |
Nope, that's a totally different game with the same name. |
caver1 | 09 Sep 2009 11:44 a.m. PST |
SimonF is correct, the link from magokron is not me. I am not dead, all rumors to the contrary not counting, but i have been crazy busy in other endeavors. I have not yet had the chance to check out SimonF's cleaned up version of the rules, but I will soon. I have always acknowledged that the huge layout was sort of unwieldy, but I kind of felt that the copious verbiage was part of its charm. One of the changes that I have made, but never gotten around to posting was changing all of the goodie charts, encounter charts, and critter info over to cards, so you could just pull a card and follow the directions instead of referring to all of the charts. I will send a copy of the card info to SimonF if he is willing in order to get his opinion of them. have fun all, Steven Daggs aka caver1 aka murpagato |
caver1 | 09 Sep 2009 1:20 p.m. PST |
SimonF – please email me at stevendaggs@yahoo.com as the caver@spymac addy died when spymac.com stopped providing email. I have tried to download the edited rules, but for some reason it won't let me. thanks, Steven Daggs |
SimonF | 14 Sep 2009 1:30 p.m. PST |
I'm emailing you now Steven! --- I played a couple games of it and the game works well! My edit could still be shorter and less technical. A lot of stuff in there is self-evident enough that it doesn't need explaining. Like initiative for declaring actions – you don't often care what the other person is doing with their actions, so specifying the order for the players to declare actions is probably not necessary (though I think that's something that I added, that wasn't there originally). It needs a "quick reference" sheet with procedures for stuff like opening doors, rolling treasure, etc. so you don't have to look through the rules for the stuff you check all the time (at least when you're new to the game). Hopefully I'll get around to doing these edits soon, though I've just started back at school and it looks like it's going to be busy. |
|