| commanderroj | 29 Aug 2009 3:21 a.m. PST |
So, Im really keen. I've purchased some TD aircraft because i just couldnt wait, but I'm inspired to create some terrain (by which I mean mats, not clouds!). But while I'm at it, I think I'll create a variety of terrain for various games. Now here is a problem. I want to use hexes marked only at the corners, but what size? am i correct to assume that the "Thud Ridge" and "Flames.." etc are all hexless? If so, what size of hex would still accomodate these games? Now i recognise that this will be a compromise given the scop i am going to try and cover. I've got (or will have once it is dyed and marked up) a naval mat for Falklands/N. Atlantic air (maybe integrated with Fast Attack Craft (Bulldogs Away!)I also have the material to do a large mat with desert colouring on one side and Vietnam from the air on the reverse. |
| MacrossMartin | 29 Aug 2009 3:30 a.m. PST |
Pardon the ignorance – 'TD' aircraft? |
| Kaoschallenged | 29 Aug 2009 3:58 a.m. PST |
TD is short for the Tumbling Dice range of 1/600 scale aircraft minis. :) Robert My 1/600 scale aircraft Yahoo Wargaming Group link
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| MacrossMartin | 29 Aug 2009 5:29 a.m. PST |
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| Top Gun Ace | 29 Aug 2009 8:37 a.m. PST |
Depends upon the size of your aircraft, and whether you will be using the larger bombers, or not. 2" hexes should work fine for most games/miniatures. I imagine some people may use 1.5" hexes as well, but I wouldn't want to make that many hexes on fabric, by hand. If you want to use 1/300th scale aircraft sometimes, you might consider 3" hexes. |
| Top Gun Ace | 29 Aug 2009 8:39 a.m. PST |
Fox Two Reheat, and Clash of Sabres are hexless, so no need to bother. ;-) See here for more info about them: link Both permit 3-D aerial maneuvers. |
| commanderroj | 29 Aug 2009 1:13 p.m. PST |
I'm using Tumbling Dice 1:600. I thought about using 2.5" so that the hexes would also be compatible with Downtown, and mark the ground on my terrain mat similarly. Im really interested to know how such a hex would work with Thud Ridge (although i know that set does not require hexes
) |
| Dan Cyr | 29 Aug 2009 5:06 p.m. PST |
"Thud Ridge" does use terrain in case you wish to know. The rules should also work with hexes, but you'd need to play with the turn rules. Dan |
| commanderroj | 31 Aug 2009 7:26 a.m. PST |
When i started looking at 1:600 air i really didnt think i wanted to do Vietnam, but i'm persuaded that Thud Ridge/Vietnam is just tooo appealing. I'll get my sea matt and Falklands aircraft painted up for some games and then get into preparing some Vietnam stuff. Thanks |
| Number6 | 02 Sep 2009 3:58 p.m. PST |
I really don't think you need to have marked hexes. If you are using rules that nominally call for hexes, just use hex bases and hex templates for measuring. It doesn't really make any difference if after a few turns, the opposing sides no longer match up exactly. (In fact, I think that makes it more naturalistic.) |