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"Quick Armor Battle" Topic


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swammeyjoe16 Aug 2009 4:14 p.m. PST

Okay, so today I played a quick game of micro-armor with a friend of mine using a set of rules I found somewhere online. We each took command of a company's worth of T-72's and went at it. My opponents basic goal was to defend a pair of bridges against my assault (adapted from another scenario I saw here on TMP).

The board was fairly simple, with a river running across it halfway and a pair of bridges spaced crossing it. In between the bridges on the defenders side was a small city. There were some clumps of trees on either side of the river as well.

I set up a platoon of T-72's on the left, to take that one bridge, a platoon on the right to take the other, and a platoon in the center to reinforce whichever of them needed help. My opponent's deployment mirrored mine, with him positioning his platoons in forests on either side of the city and then one in the city itself.

The game started with me making a quick advance up the left side towards the left bridge, whereupon I was engaged by my opponents platoon hiding in a forest just on the other side of the river. The two platoons would trade fire for a few turns, before one of my tanks would be immobilized and I would bring up the reserve platoon to help.

On the right hand side I moved up my platoon cautiously and that resulted in me taking fire from both the platoon guarding the right bridge as well as the platoon hidden in the city. As soon as I deployed my reserve force to the left bridge, the enemy force across the right bridge came across and engaged my platoon, knocking out two of the tanks quickly and damaging the other one. That other tank, however, was able to hold in place and keep them from flanking my other forces.

On the left, after trading fire for several turns, my two other platoons crossed the bridge (although I lost one tank in the process) and started engaging the enemy. They knocked out most of that platoon before enemy reinforcements arrived from the city, which resulted in a long battle that ended up with all the enemy tanks destroyed and only two of mine still around.

The surviving tanks from the left moved into the city and took control, which forced the enemy tanks that had gone across the bridge to destroy my other platoon (which they had finally managed to do) to fight their way back to their original position. It was a two vs two battle, but my tanks had the advantage of cover and were able to knock both of them out as the crossed the bridge.

So, it was a success, if a bloody one, for me. And it was a good game overall, played in about 30-45 minutes, which, for a company vs company action, I feel is pretty good.

Hopefully next time I can get some pics (…and some better terrain).

SJ

Ron W DuBray16 Aug 2009 4:59 p.m. PST

winning more then one battle like that will loose you a war. :)

David Manley18 Aug 2009 2:41 a.m. PST

Out of interest, what were the rules you used and where did you find them?

swammeyjoe18 Aug 2009 1:46 p.m. PST

Honestly, I don't remember. I have them in a word document and I presume I copied and pasted them from a website. The system for resolving combat is simple, roll for hit, roll for penetration and then roll for effect. I added my own basic morale and troop quality rules to them. If you want the word document, give me your email or something and I will get them to you.

If anybody happens to also know who the author of the rules is, please give me his contact info so I can get in touch.

SJ

Part time gamer26 Nov 2016 5:26 a.m. PST

Ron W DuBray
winning more then one battle like that will loose you a war.
Or you 'conquer' the territory, but have no one left to "Control" it when the smoke clears. (

Mako1102 Dec 2016 12:17 p.m. PST

Thanks for sharing your report and scenario. Sounds like fun.

Soviets/WARPAC can afford to lose lots of tanks, since the numbers are well in their favor, at better than 3:1, at least during the Cold War (Cold War I).

Probably even greater odds now, even though many of their tanks are in storage, since NATO's largely abandoned/scrapped MBTs from their units.

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