| Slagneb | 13 May 2009 9:05 a.m. PST |
If so what scale (micro,15mm, 25mm,etc)? What were your results? Were you able to make it competetive? I read a very interesting article on this and it seems that this was critcal in keeping the Japanese from thinking of assiting in the war against the Soviets in WW2. |
aecurtis  | 13 May 2009 9:09 a.m. PST |
It was a featured demonstration game at Salute this year. It was covered on a number of wargaming sites; worth looking up. Allen |
| Fatman | 13 May 2009 10:15 a.m. PST |
We are doing the air battles as a participation game at Claymore and Partizan II this year. Fatman |
| anleiher | 13 May 2009 10:20 a.m. PST |
Here are some pics of the game Allen is referencing: link |
| Richard Baber | 13 May 2009 10:28 a.m. PST |
On the Blitzkrieg Commander site there was a wargame scenario for this battle. Also in an old issue of Command Post Quarterly (For Command Decision) there was a scenario for CD. |
| The Monstrous Jake | 13 May 2009 10:29 a.m. PST |
Played it once back in 1984, using a computer-assist version of Tractics I'd written, running on a Commodore C-64. I don't think the forces involved were the historical match-up, I think it was whatever miniatures the host wanted to put on the table. Lots of T-28's and T-35's as I recall, plus lots of BT-7's zipping around the table at top speed. The Japanese had a lot of suicide guys with anti-tank bombs tied to the end of long sticks. It was microarmour (6mm) scale. A very big game, lots of fun, not to be taken too seriously. The Russians won of course (the host wouldn't have it any other way) and I think it took us three or four sessions to finish the whole game. |
| Rudysnelson | 13 May 2009 11:25 a.m. PST |
A couple of nice boardgames covered the battle back in the 1970s. They were in Conflict magazine and I think S&T. These provided some good OBs and made setting up the board easy. Today I tend to play things in 10-12mm (Minifig) but will play 15mm (battleHours-Quality Cast). |
| quidveritas | 13 May 2009 12:15 p.m. PST |
I played the Conflict Magazine Board game -- pretty one sided affair IIRC. mjc |
| Rudysnelson | 13 May 2009 12:24 p.m. PST |
yes it was, as was the actual battle, but the map and OBs were easy to convert to minis in my option. |
Frederick  | 13 May 2009 12:37 p.m. PST |
Played it years ago, 6 mm I was the Japanese player) – I got beat like a drum Great photos, thanks |
| SBminisguy | 13 May 2009 12:46 p.m. PST |
There's a Kalkhin-Gol scenario for Panzer Korps that I've run before in 20mm scale at local conventions. Called "Across the Halha" it pits the 23rd Division and some of 7th Division of the Japanese Army of Kwantung against Zhukov. It's a pretty massive dust-up, lots of units, and lots of air power as well. You can get it for free at the Yahoo! Group, called "PanzerkorpsHQ" link Here's the intro to the battle: Background: . The Empire of Japan was interested in expanding its power into Soviet Siberia, seeking resources and territory. It engaged in a series of border skirmishes along the frontier with Mongolia, and in May of 1939 the Army of Kwantung's 23rd Division crossed the border to seize Mongolian territory. General Zhukov responded forcefully, and the historical result was a crushing defeat for Japan which convinced the Japanese to sign a separate peace with the USSR. Can you repeat Zhukov's success?
Scenario: July 1, 1939, the 23rd division of the Japanese Army of Kwantung is advancing on the Halha river, intent upon crossing and then seizing territory from the People's Republic of Mongolia. Soviet Briefing: The units advancing towards you are the 23rd Division and elements of the 7th Division of the Army of Kwantung under Lt. General Michitaro Komatsubara.They are supported by the bulk of the Japanese air forces available to the theatre. The broken terrain and badlands of the Mongolian steppes dictate the enemy's advance, and they must capture the Fui Heights to give then the best path forward into our allies, the Mongolian People's Republic. The MPRA (Mongolian People's Republic Army) has tasked experienced cavalry and infantry units to the fight, and Comrade Stalin has assured you that more support is coming. The 11th Infantry Regiment may start the game dug in on the Fui Heights. As General Zhukov, you must stop the Japanese in their tracks! Japanese Briefing: You must advance into Mongolia and seize the bridgehead over the Halha and capture the Fui heights! Your Division will be reinforced by a regiment of the 7th Division. The Japanese players *must* advance rapidly and aggressively to cross the Halha and take their objectives because they initially out number and out gun the Soviets. However, as the game wears on Soviet reinforcements begin to arrive and tip the balance of power away from the Japanese -- especially when Soviet armor shows up! It's certainly an interesting game. Last time I ran it the Japanese were too timid at first, except one commander that crossed with mobile forces and skirted dug-in Soviet defenders to try and reach the railhead area where the Soviets appeared and hammer them as they came on. He really freaked out the Soviet players for a time. I think Manny Granillo took photos, I'll ask if he can post some to the Yahoo! Group. |
| Slagneb | 13 May 2009 1:53 p.m. PST |
Wow those are some great photos! I wish I was able to get to Salute
to bad I am in the US. Keep the info coming. I have found this event very interesting and am encouraged it has had some attention paid to it. |
| GoodBye | 13 May 2009 2:15 p.m. PST |
I'm trying to paint it in 12mm; however, without a Type 89 it's very tough to really do. |
Troop of Shewe  | 13 May 2009 3:13 p.m. PST |
link the first link helpfully listed above was the Demo at Reading, the one above is the one at Salute with it extended to 24ft ( i think!). Each show was a different scenario. I will be restaging for some mag articles in a while. neil"at"troop-of-shewe.co.uk |
| archstanton73 | 13 May 2009 4:30 p.m. PST |
Yes played it years ago as a club game using IABSM from Too Fat Lardies--and again with the Escape Committee at Salute(which won best Demo and Best in Show) using inhouse rules
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| BF Mark | 13 May 2009 5:54 p.m. PST |
I ran a Nomonhan scenario using Battlefront WWII at Historicon before the rules were published in 2000. I rated the early Russian 45mm guns too strong, and it made things very difficult for the Japanese. The Russians certainly didn't need the help. The Salute photos are inspiriational, so I may have to give the scenario another try. Mark |
Legion 4  | 13 May 2009 9:27 p.m. PST |
Yes, I played the Conflict board game back in the 70's
Nice game, very enjoyable
I still have it in storage with my other Wargames of that era
BTW
the pics of the models and terrain are excellent. Beautiful board and models !!! |
| Deserter | 14 May 2009 5:17 a.m. PST |
This is one one my next projects in 1/300. I am slowly putting together the models / miniatures. |
Troop of Shewe  | 14 May 2009 11:00 a.m. PST |
45mm too strong! hmg's could do serious damage to the majority of the ija "tank" arm. |
| archstanton73 | 14 May 2009 6:14 p.m. PST |
Yes in '39 a 45mm gun would have been the most powerfull AT in the world!! At that time AT rifles and 2lbr/37mm were standard AT weapons!! |
| Weasel | 14 May 2009 6:29 p.m. PST |
Messing around with T26's and whatnot is good fun though |
| jony663 | 15 May 2009 4:22 a.m. PST |
I ran it a few years ago after reading Cox's book. Was done in 6mm using Micro Armor the game. I love the period but it was hell on the Japanese. Have to love a micro armor game were you are scared of anti-tank rifles. Jon |
| jony663 | 15 May 2009 4:23 a.m. PST |
anleiher – thank you for the link I love that there are even troops with the Manchukuo flag. |
| anleiher | 15 May 2009 6:21 a.m. PST |
You're welcome. Our own Troop of Shewe is the artist who produced those beauties. He's obviously a very talented guy. |
Troop of Shewe  | 15 May 2009 7:21 a.m. PST |
ah ha, someone noticed! -lol- |
| archstanton73 | 15 May 2009 9:57 a.m. PST |
Anleiler---Don't encourage him!!!1 (lol) |
| emckinney | 15 May 2009 3:22 p.m. PST |
Troop of Shewe: marvelous job on the terrain. None of that "the battlefield is a perfect plain, except for these hills here." |
| emckinney | 15 May 2009 3:33 p.m. PST |
Strategy & Tactics did a Nomonhan game a few years ago: link Avalanche Press proposed a Nomonhan game for their Panzergrenadier system (madness!), but it never got enough "votes" to make it into production. They also proposed "Red Desert," a Nomonhan game at a scale similar to that of the S&T game. link It was supposed to be published last year, but has yet to make an appearance. |
| tuscaloosa | 06 Jun 2009 2:36 p.m. PST |
I've tried to find this battlesite on Google Earth, without success. Love to visit the battlefield, given the remoteness, must be all kinds of interesting wrecks around. Just have to watch out for landmines. |
aecurtis  | 06 Jun 2009 8:16 p.m. PST |
Search for "Halhin Gol" in Google Earth, and it'll place you on the river about twelve miles northeast of the Buir nuur (Dark Lake), at the site of the mostly abandoned Russian village of Halhgol. There's a museum there. You can follow the river upstream as it curves around towards the southeast. No-men-han/Nomonhaan is labeled as a mountain, but the village is not marked. The imagery isn't that good in a lot of the areas where fighting occurred, but there are a few little surprises you can find. If we can ever convince HMGS to move one of their shows to the Ulaanbaatar Convention Center, the battlefield would make a nice overnight trip, only a little over 300 miles away. Allen |
| tuscaloosa | 25 Dec 2009 3:45 p.m. PST |
Cool, I'm impressed you found this. I suspect the preponderance of land mines would preclude just driving around and visiting the battlefield. Ironically, it's less dangerous to visit WW1 and earlier battlefields than it is to visit WW2 and later, with the whole land mine issue
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