Jeff,
Brian Phillips is a long time friend of mine here in Dayton, Ohio and his "Offical Superhero Adventure Game" was one of several games he produce. The Heritage version was the one Brian did for former Dayton native Duke Seifreid when Duke went to work for Heritage.
Several years ago, I conviced Brian to try to revive the game with the growing popularity of superheroes. A revised version was put together and the original characters reworked (though most not drastically) and was play tested by myself and son with a large following of players weened on GW.
The results where very good and we developeed a darn good revised version of the game, unfortunatly the cost to publish it in the format we wanted was pretty tough, so the game as pretty much become a local commodity.
The original figures were produced by a company called Castle Creations, which was bought out by Lance and Laser.
Since Brian owed the rights to the characters, they could no longer produce them. We did look at the possibility of re-doing the figures, but again, cost is an issue.
The revised version of the game still retains much of the original mechanics, though wounds have been simplified and the tracking much easier. One person can easly play 5-8 characters. Rules for henchmen and thugs have also been revamped to make them more useful and fun to play. We did include a point system to allow players to build forces for one of games.
Might be willing to put on a game at a convention like Orgins if we thought we could generate interest. To this day I think it is the best representation of superhero combat ever done.
Originally this game was done with Marvel characters (I actually designed the box game prototype) for Heritage. They could not get the rights (or would not pay the price) so it turned into a genaric game and in fact was changed significantly from Brians original design by Heritage.(along with the famous monsters game he did)
The revised game is about 85% complete as far as rules go. Anyone that knows an aspiring comic artist that would be interested in doing art work let me know as thats probably the biggest obsticle to make a half-way decent production value book.
Kim