
"AAR with hex terrain Russia 1943" Topic
6 Posts
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| normsmith | 28 Feb 2009 11:48 p.m. PST |
Just added a recent replay to my web pages. The game went down to the wire on the final turn, with the Germans winning. The Germans lost their main anti-tank capacity part way through the game and I thought that the scenario would probably collapse, but it didn't. The rules seemed to work well in making it harder for armour alone to winkle out infantry from cover, as the armour is vulnerale to close combat. grandolddukeofyork.co.uk |
| aercdr | 01 Mar 2009 12:21 a.m. PST |
Nice AAR. Thanks for posting. |
| Angel Barracks | 01 Mar 2009 4:14 a.m. PST |
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| Who asked this joker | 03 Mar 2009 9:42 a.m. PST |
Thanks for the report. BTW, your game rules look to be pretty well thought out. Looking forward to giving them a try. John |
| normsmith | 03 Mar 2009 3:44 p.m. PST |
Thanks all, John would be interested to know how you find the rules from the point of view of a bit of blind testing feedback. Norm |
| Who asked this joker | 04 Mar 2009 8:53 a.m. PST |
Can do. After CW, I'll try to assemble something. I actually have a bit of Micro Armor languishing in my basement. I need some infantry and I am ready to go. Or I'll use cardboard counters. one of the two
John |
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