
"Plains War (PWC): Turn 11 Battle of Johnson Pass (Situation)" Topic
10 Posts
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| DinOfBattle2 | 07 Feb 2009 9:49 a.m. PST |
Battle of Johnson Pass Plains War Campaign – Turn 11 Situation A battalion of the 7th Cavalry lead by Colonel Jake "Sticky Boots" Doubleday has followed the Indians through Johnson Pass in order to press them from the east while the other cavalry regiments attack the Sacred Gathering grounds from the north. The 7th had to stop and wait for supply, which gave the Hunkpapa and Sans Arc time to regroup and move into Johnson Pass. The 7th (4 cavalry companies and 1 company of Crow Scouts) are in a defensive position while 11 warbands from the Sans Arc and Hunkpapa tribes try to eliminate them and the threat of their advance on the Sacred Gathering Grounds. Brian Connolly commanding the 7th Cavalry Ben Fryer commanding the Hunkpapa Warriors Mike Bolling commanding the Sans Arc Warriors Game Special Rules Using a D12 for impetus due to the small number of units involved. Using the rule of 1/3. Using TAD decks Indians get one Sequence Deck. Trail is CLASS I terrain Woods are CLASS III Hills are CLASS II (all terrain besides the trail) Battle to be fought on Wednesday. Working on terrain today. |
John Leahy  | 07 Feb 2009 12:39 p.m. PST |
Here's hoping the 7th do well. Take lots of pics Eric! :-D Thanks, John |
| advocate | 07 Feb 2009 1:25 p.m. PST |
What is the "Rule of 1/3"? |
| DinOfBattle2 | 07 Feb 2009 10:50 p.m. PST |
Rule of 1/3 for Piquet is that the winner of the impetus gets their impetus, but the loser gets 1/3 the amount rounded down. This keeps people always in the game even during a big impetus run. If you don't know what impetus is in Piquet then this won't likely make much sense. :-) |
| Schogun | 08 Feb 2009 8:45 a.m. PST |
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| DinOfBattle2 | 08 Feb 2009 11:39 a.m. PST |
I have photos of the terrain, but the battle is not until next Wednesday. If you want some photos, send me an email. Eric Burgess EBurgess@Carolina.rr.com |
| advocate | 08 Feb 2009 1:45 p.m. PST |
Din I do know Piquet, but hadn't come across this variant. I've tended tio use a D12 'God Dice', where both sided get the number of points impetus over the D12 – so neither side is guaranteed impetus. |
| DinOfBattle2 | 08 Feb 2009 2:05 p.m. PST |
There are many options for this. We tend to like the rule of 1/3. It will be in an optional rule in Din of Battle 2, which I'm writing. Eric |
| DinOfBattle2 | 11 Feb 2009 8:05 a.m. PST |
The battle is tonight! Can't wait! I will upload the results to this site and my campaign site. Cheers! Eric |
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