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"Stargrunt - AAR" Topic


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Stinger Six03 Feb 2009 10:21 p.m. PST

Had a fun game of Stargrunt last Sunday, only my second in quite some time, so my opponent and I were sort of learning the rules again.

The defense (me) started with a squad of green militia troops and two snipers holding some buildings on one end of the board. link

I was using Pig Iron's Kolony Militia.

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The attackers (my opponent, Jonathan) started with a squad of light power armor troops coming in from the other end. Jonathan was using FASA's old Vor Union troopers and some of his Heavy Gear minis as PA troops, which looked surprisingly appropriate at this scale (28mm).

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The defenders all started hidden, and could call for reinforcements once one of the on board units had taken fire. The attackers could call for reinforcements upon IDing an enemy position (successful Observe test).

The defender's reinforcements included the platoon HQ and two more rifle squads. The attacker's reinforcements were the HQ squad, a rifle squad, and a special forces squad.

I set the snipers up, one in each building, with the squad in reserve.

On the first turn the power armor squad made a couple of combat moves that got it up on a small hill near the center of the board. The snipers opened up and managed to suppress the PA. The PA squad wound up pretty much pinned down here for most of the game, and although their armor shrugged off quite a few hits, by the end of the game, they had lost three out of five PA troopers.

But this exchange was enough to allow Jonathan to call for reinforcements. When they arrived, I had also made my own comms check and had reinforcements on the way. Jonathan would get his on the table first, but had farther to go. This had an interesting effect later in the game.

With the PA squad tied down, Jonathan moved his other troops in, special forces on the right, HQ in the middle, rifle squad on the left. I'd moved the one squad I had on the board at the start into the ground floor of the building with the sniper on the right. Both sides started exchanging fire.

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When my reinforcements arrived, a had a squad on the left making a beeline for the left building, where Jonathan's special forces squad was also headed (and were almost there). We had an exciting moment when the special forces guys ran into the building (it was a ruin, open on one side) before my squad got there.

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When they opened up, they were well inside close range. I thought it was going to be a close combat, but Jonathan let ‘em have it with the gauss rifles. Three of my guys were blown away in a storm of fire, and somehow they managed to pass the suppression test and the casualty test.

On my activation, I removed the suppression and hightailed the squad back into cover. I wasn't going to even try to charge or just stand and shoot.

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My sniper on the second floor above the fighting downstairs (you can see him in that pic above) stayed fixated on his targets to the side of the board where the assault was approaching from, and plugged the enemy platoon leader.

We had to stop there because we ran out of time. But Jonathan and I both felt we'd gotten a fuller game out of it than the last time we played and had a lot of fun. It was a short game but with a larger and more focused scenario than last time and more troops, we got to see more elements of the system in action.

I'm still a long way from being totally comfortable with the system, but I'm really liking it and looking forward to more games!

Jay Arnold04 Feb 2009 1:33 a.m. PST

Sounds like a fun time. I like those Kolony figures. They're on my "To do" list if and when I get the time, money, other stuff painted, etc, etc! I also intend to use them for SG2.

Greylegion04 Feb 2009 3:59 a.m. PST

Nice report/pics. I need to put something like this together. I have the rules and about 2 dozen of the Vor troops along with several other "races" to fight against. I've been trying to find someone local to work a game with. No takers as most everyone around here is a 40k fan. I'm like you in thoughts of the rules….I haven't worked everything out to be fully comfortable with them.

Stinger Six04 Feb 2009 9:04 a.m. PST

Finding people to play SG with around here is the same – most everyone is a 40K player. But I've been patient and persistent, posting on the FLGS forum and fishing for players.

Although it was just me an Jonathan playing that day, there at least two other people who want to play. It's taken me a while to get to this point, about a year, but I'm happy to have found a few people who are willing to give it a go.

The apparent novelty of people playing 28mm with something other than GW is interesting too. People would stop by, look at the table, and go, "That's not 40K." So, we'll keep playing and maybe interest will grow. The rules are available free online after all.

I'm enjoying hunting around for interesting minis to make platoons with. I only need 30 – 40, and there's a lot of great stuff out there. Others seem to like being able to use old stuff they had lying in a box somewhere.

DalyDR04 Feb 2009 11:16 a.m. PST

Stinger Six wrote:

"I'm enjoying hunting around for interesting minis to make platoons with. I only need 30 – 40, and there's a lot of great stuff out there. Others seem to like being able to use old stuff they had lying in a box somewhere."

I am slowly, and haphazardly, putting together small forces for SGII using a wide variety of older stuff that has been in my possession for years, and buying some newer figs as well. So far I've got some nice small platoons made up of GZG's UNSC troopers, Metal Magic's Phagon Battleclones, GW's Tau, and FolioWorks LTD's Saurians. I'm thinking of getting some Pig Iron stuff too, those Warbots look nice. The general idea is to have each force made up of miniatures from a different manufacturer. Trying to work up some satisfactory alien rules has been a stumbling block though.

Nice looking game there, thanks for posting the pictures!


Dave

Grizwald04 Feb 2009 11:40 a.m. PST

"Trying to work up some satisfactory alien rules has been a stumbling block though."

Take a look here:
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smokingwreckage05 Feb 2009 4:44 p.m. PST

Nice report!

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