springsnow | 26 Dec 2007 9:21 a.m. PST |
when i first heard of WH40K years ago : endless MUTATIONS !!! link more from the same site : link and more tyranid fan links : buglands.moonfruit.com Ok now, i know my next Sci-fi project
where did i put my bits again? |
springsnow | 26 Dec 2007 9:25 a.m. PST |
the links can be found in the "hive links" section btw, and i'm not related to the guy in charge of the site, even though i'd like to have half his talent
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Cacique Caribe | 26 Dec 2007 9:28 a.m. PST |
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Goldwyrm | 26 Dec 2007 9:29 a.m. PST |
In a fashion sense, Tyranids are like the new Chaos. Good stuff! The Genestealer Shark and Genestealer Tau are my favorites of the bunch. |
Pictors Studio | 26 Dec 2007 9:34 a.m. PST |
Those are amazing. I wish I had that kind of time on my hands. |
nycjadie | 26 Dec 2007 9:51 a.m. PST |
Wow. Those are amazing conversions. I'm truly jealous of both time and skill. |
Dave Jackson | 26 Dec 2007 9:55 a.m. PST |
I am always amazed at the sheer inventiveness out there. Terrific work! I have always wanted to get a web site going with my gaming and modelling actvities. Maybe I'll have the time when I retire. |
nvdoyle | 26 Dec 2007 10:33 a.m. PST |
Wow. Wow. Those are very inspiring! |
wolvermonkey | 26 Dec 2007 10:47 a.m. PST |
Way cool stuff there. Thanks. |
The Shadow | 26 Dec 2007 1:06 p.m. PST |
When did this become a Games Workshop group. Stay on topic please. |
BlackWidowPilot | 26 Dec 2007 1:17 p.m. PST |
Very imaginative indeed. I especially like the spider mutations. Leland R. Erickson Metal Express metal-express.net |
springsnow | 26 Dec 2007 2:13 p.m. PST |
@The Shadow, huh? " GAmesWorkshop Group"? As far as i'm concerned i don't even play GW games, but do plan to use Tyranids for my .45 adventure and defiance : Vital ground games and some other Sci-Fi rules
If i'm a fanboy of antyhing it might rather be a "value" fanboy and consequently an Oldglory and pdf rules^^fanboy if you really want to put labels
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damosan | 26 Dec 2007 3:07 p.m. PST |
Tyranid make great baddies for just about any setting from fantasy to far future. |
Farstar | 26 Dec 2007 3:22 p.m. PST |
"What are THOSE?!?" "Hungry. RUN!" -- This is The Miniatures Page. Greens are always on-topic. |
darthfozzywig | 26 Dec 2007 3:37 p.m. PST |
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miscmini | 26 Dec 2007 4:09 p.m. PST |
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Hundvig | 26 Dec 2007 4:21 p.m. PST |
Very creative, lots of good ideas there. Really creepy, too. When did this become a Games Workshop group. Stay on topic please. If that's sarcasm, you've lost me. If you're serious, relax and take another look at the url. It clearly reads theminiaturespage.com There's nothing more on-topic around here than talking about sculpting and conversions. |
Javier Barriopedro aka DokZ | 26 Dec 2007 4:41 p.m. PST |
Pedro has never ceased to absolutely amaze me
It was his work that got me think of buying Tyranids and going crazy with them. I mean, it's not like you get too few bits on every gaunt box. |
springsnow | 26 Dec 2007 5:00 p.m. PST |
@Javier, "It was his work that got me think of buying Tyranids and going crazy with them" That's exactly what is happening to me right now :) I've only stumbled across his site few hours ago and i've already hordes of mutated tyranids/aliens ready in mind
I feel like a Queen Hive !! ( would have been a good title for this thread :) ) |
springsnow | 26 Dec 2007 5:14 p.m. PST |
Ah, found a pdf ( that you might already know) about miniature sculpting that might be of interest for conversion newbie like me : PDF link |
palaeoemrus | 26 Dec 2007 5:41 p.m. PST |
Excuse me. The topics being covered by this thread do not 100% conform to my own personal interests and I must therefore insist that either it be immediately closed or else the topic shifted to one that I would more readily appreciate. Otherwise I might accidently click on it and read it again, despite the clear presence of the word "Tyranid" in the title, and thusly risk shifting my experience on this forum down to some sub-optimal level of self-utility. I would like to take this opportunity to preminarily thank you for your cooperation, and for understanding your ovious obligations, regarding this unfortunate distatsteful matter. [/sarcasm] |
Farstar | 26 Dec 2007 5:58 p.m. PST |
Hive Queen? The Dominatrix is a BIG model (2-1/2 to 3 inches long in Epic). Along more disturbing lines, though sure to, uh, *distract* your opponents, think along the lines of the OP gallery, but with a Barbie (or one of those wooden posable artists armatures) as base. Yes, that tall, and built that way, with just enough armor plate to be modest, and just enough GW parts to make a tourney ref *have* to use "poor taste" to disqualify the model. The patented Barbie Smile needs to be kept on the front of a fully crested Tyrant head, of course, as it would make the model *much* more disturbing. |
palaeoemrus | 26 Dec 2007 7:07 p.m. PST |
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nvdoyle | 26 Dec 2007 9:32 p.m. PST |
I followed some links to Hive Fleet Moloch… …oh, wow. BTW, that PDF doesn't seem to work. Anybody have a problem with it? |
The Shadow | 26 Dec 2007 10:18 p.m. PST |
"Excuse me. The topics being covered by this thread do not 100% conform to my own personal interests and I must therefore insist that either it be immediately closed or else the topic shifted to one that I would more readily appreciate. Otherwise I might accidently click on it and read it again, despite the clear presence of the word "Tyranid" in the title," Very cute, but off-topic is off topic. Unless, of course, you can produce a "pulp magazine", serial, radio drama, comic strip or any other piece of popular fiction that was produced before the mid 1940's that has a Tyranid in it. The term "pulp gaming", which is why this group was formed, and also the title of this group, is derived from gaming in the "pulp" era, which ended in the mid 1940's. It's called the "pulp era" because "pulp magazines" were produced at that time. The other genres, like radio drama and serials, are strongly related to "pulp magazines" because of the similarity in the type of fiction and because many characters, like "The Shadow" and Flash Gordon" that appeared in "pulp magazines" were also prominent in radio drama, serials, etc. Games Workshop gaming is an entirely different genre. I have nothing against GW. In fact I play Warhammer Fantasy. But posts pertaining to *that* form of gaming belong in *another* group. Not here. |
The Shadow | 26 Dec 2007 10:29 p.m. PST |
"As far as i'm concerned i don't even play GW games, but do plan to use Tyranids for my .45 adventure and defiance : Vital ground games and some other Sci-Fi rules
" Sounds like fun, but how exactly do those games relate in any way to gaming in the "pulp magazine" era which is what this group is for? The thread shouldn't have been cross posted to this group. "If i'm a fanboy of antyhing it might rather be a "value" fanboy and consequently an Oldglory and pdf rules^^fanboy if you really want to put labels
" I didn't call you a fanboy or anything else. I just asked you to stay on topic. If you don't know what the topic is here in "pulp gaming" read my reply to Palaeoemrus. |
GypsyComet | 26 Dec 2007 11:53 p.m. PST |
Consider using the "Complaint" button instead of venting in public, then. Oh, and bug people were no strangers to the Pulps. |
The Shadow | 27 Dec 2007 12:36 a.m. PST |
>Consider using the "Complaint" button instead of venting in public, then.< There's no complaint button. Only disussion. If you don't like it
tough! >Oh, and bug people were no strangers to the Pulps.< Baloney! You wouldn't know a "pulp magazine" if it fell on your head
and you know it! |
palaeoemrus | 27 Dec 2007 3:24 a.m. PST |
" Very cute, but off-topic is off topic. Unless, of course, you can produce a "pulp magazine", serial, radio drama, comic strip or any other piece of popular fiction that was produced before the mid 1940's that has a Tyranid in it. " In case you hadn't noticed it's cross posted to pulp, horror, product reviews, and sf discussion. (As is your obnoxious, authoritarian, and very public complaining along with my objections to it.) Monsters and nifty pictures of conversions pertaining to such are generally considered USEFUL to the pulp gamer, horror gamer, and sf gamer who all tend to use monsters cribbed form a number of sources that may not be particularly pulp. Tyranids in 1945' encountered by the marines while invading what they thought to be a Japanese held island would be a fairly PULPY idea. I'm not terribly sure about the "product review" aspect though as the Tyranid conversions do not appear to be for sale. You know you don't like the thread. We know you don't like the thread. So why are you still here reading, complaining about, and generally being in this odious thread that you could be so easily separate yourself from? |
palaeoemrus | 27 Dec 2007 3:35 a.m. PST |
" There's no complaint button. Only disussion. If you don't like it
tough! " The complaint button is the little grey rectangle with an exclamation point on it to the far right of each and every post heading. It's the one that says "Complain" when you mouse over it. |
Stewbags | 27 Dec 2007 3:57 a.m. PST |
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springsnow | 27 Dec 2007 8:09 a.m. PST |
@The Shadow, Ok you didn't say fanboy but that was my conclusion when you brought this "Gamesworkshop Group" thing when i was just pointing some links of gamers using tyranids PARTS in a creative way which hardly qualifies as an attempt to turn The Miniatures Page in a GW group
And i only clicked on the "stay on topic part" after i remembered that you mainly post, as far as i'm aware, in the pulp section and that is where i was off-topic. I actually hesitated to cross link my post to the pulp part part i finally did it for two reasons : Like i said i plan to use those tyranids as bugs for my pulp and Sci-fi games to replay films like : Them! (1954) imdb.com/title/tt0047573 or The Creature From the Black Lagoon (1954) imdb.com/title/tt0046876 films that either loved or found funny and wwhich were , in my mind, itting the pulp genre. The second reason that made me link to pulp was because i was under the impression that pulp players were more often doing conversions than the historical players that i know , and that would be interesting to them. I was wrong to link to product review i admit,i've been carried away by enthusiasm ^^, sorry about that
. Oh well, i'll take care next time, sometimes you just don't know in what you put your finger. @nvdoyle, i hope the following link to the pdf works : link the pdf is at the end of the article "The art of miniature sculpting" |
Vermis | 27 Dec 2007 8:31 a.m. PST |
Wot – you've only seen these now? :) And look at the biovore and guard sections of Moloch's Spawning Vat. Oh yeah
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The Shadow | 27 Dec 2007 8:48 a.m. PST |
>If that's sarcasm, you've lost me.< It isn't. >If you're serious, relax and take another look at the url. It clearly reads theminiaturespage.com There's nothing more on-topic around here than talking about sculpting and conversions< I can read. I can also read that this is the "pulp gaming" section of TMP, not the Games Workshop section. There is nothing more on topic than discussing sculpting and coverting for "pulp gaming". Now
can *you* read? |
Goldwyrm | 27 Dec 2007 9:40 a.m. PST |
Dear Shadow, Some points I'd like to share. I can also read that this is the "pulp gaming" section of TMP To expand on what I said about crossposted topics last night at the store, it is easier to consider topics as being pertinent to various areas of interest rather than expect an area of interest to contain topics that are always pertinent. "As far as i'm concerned i don't even play GW games, but do plan to use Tyranids for my .45 adventure and defiance : Vital ground games and some other Sci-Fi rules
"Sounds like fun, but how exactly do those games relate in any way to gaming in the "pulp magazine" era which is what this group is for? The thread shouldn't have been cross posted to this group. I hate to be the bearer of bad news, but the Pulp board is actually stated as the discussion of Pulp Wargaming, not gaming in the "pulp magazine" era. Remember what I said last night about the De Facto open standard of Pulp Gaming vs. the original canon classification of the print genre? My offer to *screen* your posts and insert reader friendly emoticons is still open. Your most humble and obedient servant, Goldwyrm |
The Shadow | 27 Dec 2007 9:41 a.m. PST |
>In case you hadn't noticed it's cross posted to pulp, horror, product reviews, and sf discussion.<
and incorrectly here. >As is your obnoxious, authoritarian, and very public complaining along with my objections to it.)< Nothing authoritarian about it. Seeing the forum clogged up with posts about Games Workshop figures and other topics unrelated to "pulp gaming" is getting to be a real pain in the neck. It's as if there aren't more than 5 or 10 people who post here that have any idea what "pulp magazines", or any of the other related genres that inspired "pulp gaming", are. You do understand that "pulp gaming" is about a specific era, right? You do understand that the term "pulp" comes from the term "pulp magazine", right? >Monsters and nifty pictures of conversions pertaining to such are generally considered USEFUL to the pulp gamer,< That depends on what you think a "pulp gamer" is. >Tyranids in 1945' encountered by the marines while invading what they thought to be a Japanese held island would be a fairly PULPY idea.< That depends on what you consider "pulpy". I don't recall ever having read a "pulp magazine" that contained fiction anythng *like* that. Which "pulp magazines", radio dramas, or serials *from that era* have you read, listened to or watched that contained stories about Marines fighting "monsters" anyway? >You know you don't like the thread. We know you don't like the thread.< I never said that I didn't *like* the thread. I said that it doesn't belong in the "pulp gaming" section. >So why are you still here reading, complaining about, and generally being in this odious thread that you could be so easily separate yourself from?< Because *somebody* should say *something* about the ridiculous number of off topic threads that pop up in the "pulp gaming" group. Generally speaking, what has become the "norm" for "pulp gaming" has *become* that "norm" because of the lack of knowledge of fiction from the "pulp magazine" period, not because gamers have specifically chosen to include adventures that could include Tyranids because they think it's a good emulation of the period's fiction. "Pulp gaming" is *supposed* to be about gaming in the "pulp magazine" era or it wouldn't be called "pulp gaming". In other words, a WW II gamer might choose to use M-113 APCs in his games because he just doesn't know anything about the period, not becaue it's a good idea based in knowledge of that period. Dig? So if you posted an opinion in a WW II forum that M-113's *should* be included at Stalingrad *somebody* in that forum would say that you're nuts and the rest of the group would agree. And the fact that the opinion was cross posted from the Viet Nam wargaming group wouldn't make his opinion any *more* sensible. In fact, that would make it *less* sensible. Do you follow me here? |
The Shadow | 27 Dec 2007 9:53 a.m. PST |
>hate to be the bearer of bad news, but the Pulp board is actually stated as the discussion of Pulp Wargaming, not gaming in the "pulp magazine" era.< Dr. Goldwyrm "Pulp gaming", as the rules sets from Whitehouse, Johnson, and Murch more or less state, is *specifically* about gaming in the "pulp magazine" era. >Remember what I said last night about the De Facto open standard of Pulp Gaming vs. the original canon classification of the print genre?< My memory is fine. The open standard is based in ignorance of the genre, not because it's a good idea. >My offer to *screen* your posts and insert reader friendly emoticons is still open.< Thank you, but I think I'll do fine without your assistance. >Your most humble and obedient servant,< If you were obediant you'd paint some figures for me and you're about as humble as *I* am. (-: |
Goldwyrm | 27 Dec 2007 10:27 a.m. PST |
You're certainly the resident Jedi of Canonical Pulp, keeping the old ways alive.. Back on topic to discussing the imagination and creativity present in the linked material in the OP of this topic, what do you think of the work put into those figures? As I said earlier, I like them quite a bit. |
palaeoemrus | 27 Dec 2007 10:28 a.m. PST |
"
and incorrectly here. " And yet it IS crossposted. If you know it's crossposted then your objections become nothing but silly and pedantic. >As is your obnoxious, authoritarian, and very public complaining along with my objections to it.)< " Nothing authoritarian about it. " Demanding that it not be on the pulp group based on your narrow definition of pulp is not authoritatian? " Seeing the forum clogged up with posts about Games Workshop figures and other topics unrelated to "pulp gaming" is getting to be a real pain in the neck. " I don't recall the board being set up purely to reduce your neck pain. It seems my eariler assessment was not only CUTE but devastatingly accurate. I also suspect that your defintion of pulp gaming is rather unrealated to the purpose and interests of the pulp gaming board in general. " It's as if there aren't more than 5 or 10 people who post here that have any idea what "pulp magazines", or any of the other related genres that inspired "pulp gaming", are." Or perhaps they fail to place any value on your extremely narrow definition of what pulp gaming is. " You do understand that "pulp gaming" is about a specific era, right? You do understand that the term "pulp" comes from the term "pulp magazine", right? " You do understand that the board is used primarily by people for interests relating to what they call pulp gaming and that your personal decision on what is and isn't pyulp gaming is irrelevant to them right? >Monsters and nifty pictures of conversions pertaining to such are generally considered USEFUL to the pulp gamer,< " That depends on what you think a "pulp gamer" is. " No, it depends on what most users of the the pulp gaming forum think a pulp ganme is. >Tyranids in 1945' encountered by the marines while invading what they thought to be a Japanese held island would be a fairly PULPY idea.< " That depends on what you consider "pulpy". I don't recall ever having read a "pulp magazine" that contained fiction anythng *like* that. " I don't think what you recall reading in pulp magazines has much relevance. If the definition of plulp gaming has been extended beyond what you deam acceptable limits of coloquialism then it is merely your problem and not the pulp gaming boards. "Which "pulp magazines", radio dramas, or serials *from that era* have you read, listened to or watched that contained stories about Marines fighting "monsters" anyway?" Here are some more pertinent questions. Which pulp games, often self labeled as such, have you played? Which threads on the Pulp gaming board have you objected to and not objected to? Why are you upset by a tyranid thread and not by another thread about using kroot heads? Why do you think jabbering on about dividing lines between true or false pulp is even relevant to the discussion as relates to the board? Being pedantic and overly narrow in a defintion of the topic of the board does not serve the board. Are there no marines allowed onj the pulp board now? No monsters? This usage of the pulp defintion fails utterly to materialize into a valid complaint. " I never said that I didn't *like* the thread. I said that it doesn't belong in the "pulp gaming" section." Nontheless it is valid and true to surmise that you don't like the thread in the pulp section so my point is clearly and your quibble is not. >So why are you still here reading, complaining about, and generally being in this odious thread that you could be so easily separate yourself from?< " Because *somebody* should say *something* about the ridiculous number of off topic threads that pop up in the "pulp gaming" group. " Why should soemone say something? Again, how is monster conversions even off topic to pulp excluding your own defintion of pulp that is apparently of little interest to the puklp board? Again, why the authoritarian meddling? What good comes of it for the pulp board? " Generally speaking, what has become the "norm" for "pulp gaming" has *become* that "norm" because of the lack of knowledge of fiction from the "pulp magazine" period, not because gamers have specifically chosen to include adventures that could include Tyranids because they think it's a good emulation of the period's fiction. "Pulp gaming" is *supposed* to be about gaming in the "pulp magazine" era or it wouldn't be called "pulp gaming". " In other words you don't like what the pulp gaming boards routinely covers so you wish to restrict what they cover in the name of irrelevant pedantic nonsense. You see yourself as a valuable reformer who's firm hand is needed to keep all the giant apes, generic twenties to forties scifi, victorian sf, and such away. Or is it just mentions of Games workshop that really set you off? " In other words, a WW II gamer might choose to use M-113 APCs in his games because he just doesn't know anything about the period, not becaue it's a good idea based in knowledge of that period. Dig? " No. I don't dig. And I don't think it's even a very good analogy. Pulp is fiction and more of a style and genre nopw that an era in publishing. Deal with it. " So if you posted an opinion in a WW II forum that M-113's *should* be included at Stalingrad *somebody* in that forum would say that you're nuts and the rest of the group would agree. " So you think the rest of the group is going to agree here eventually instead of nearly 100% against you? And you think that fiction is subject to rigid restrictions in the same way that history is? So where do altwernate WW2 people go? They aren't pulp by your really narrow deifntion and they aren't WW2 either. The gorups defintion of pulp is obviously broad and your objections to that broadness do nothing positive for the group. " And the fact that the opinion was cross posted from the Viet Nam wargaming group wouldn't make his opinion any *more* sensible. In fact, that would make it *less* sensible. Do you follow me here? " People on the pulp gaming board like impressively executed monster ideas whether you consider monsters true pulp or not. There is enorimous precendent to establish this. People on the pulp board consider the tyrranids article of use. That is of far greater value to the board in determing whether it is off topic than your narrow personal defintion of pulp gaming is. Do YOU understand? |
springsnow | 27 Dec 2007 11:11 a.m. PST |
The Shadown, first i wish i could answer in my mother tongue but i'll deal with that. While i see your position concerning the pulp genre and what "it really is", i still doubt that allowing only a tiny part of a genre being expressed when dealing with a group of GAMERS and their HOBBY is a way to go. I would expect and accept such a precise should i say narrow approach if i was only here to learn about a sub literary (?) genre that was produced in the US during the 20-30's produced for a specific medium (magazines). Unless it was the original intention of The Miniatures Page to only cover such a subject in a such specific way when they opened a Pulp section, i don't find it very healthy to narrow any theme down so much that only specialists of the genre are entitled to open a post. As i could imagine that anyone with a History or History of Art phd could have the same demand of precison for about any section of this group (WW2, Sci-Fi, Ancient
)and turn it into a History of Art group. That would be fine but i'm not sure this is the only goal of this group. Didn't you write somewhere that "Pulp is not simply a genre or era fixed in stone, it is really a state of mind"? What about creating an expert pulp section for the scholars and a basic pulp room for the others ? :) |
Hundvig | 27 Dec 2007 2:53 p.m. PST |
Ah, the heck with it, I'm not going to descend to his level. |
Insomniac | 27 Dec 2007 5:11 p.m. PST |
Although the ideas behind some of the conversions are great, I'm not a fan of the 'spaghetti' all over the greens. The person who does the sculpting has talent though :). Boy has this topic decended into a peeing contest or what? Handbags at dawn? Chill out people and appreciate the topic for what it is
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Sargonarhes | 27 Dec 2007 7:15 p.m. PST |
Most are nice for various sci-fi, the genestealers are the 1 GW minies I still have. Problem with the shark genestealer. I thought genestealers couldn't swim. |
The Shadow | 27 Dec 2007 8:17 p.m. PST |
"That is of far greater value to the board in determing whether it is off topic than your narrow personal defintion of pulp gaming is. Do YOU understand?" The problem here us very simple, so I won't bother replying to all of your other comments as they are all related to one issue, which is certainly resolvable. Your opinion is that my definition "pulp gaming" is not correct, so *You* tell *me* where the term "pulp" originated. In your opinion where did the term "pulp gaming" originate? "Miniatures gaming" is generally a function of replicating, with parameters and rules, a real or fantasy situation with miniature figures. What are the parameters, if any, for "pulp gaming"? |
The Shadow | 27 Dec 2007 8:49 p.m. PST |
"While i see your position concerning the pulp genre and what "it really is", i still doubt that allowing only a tiny part of a genre being expressed when dealing with a group of GAMERS and their HOBBY is a way to go". It's not a "tiny part of the genre", it's the *whole* genre, and there's nothing tiny about it. We're talking about at least three decades of fictional material to replicate. "Pulp magazines", serials, radio drama, comic strips, "B" movies, and adventure novels from the era offer *thousands* of situations and *thousands* of characters. "I would expect and accept such a precise should i say narrow approach if i was only here to learn about a sub literary (?) genre that was produced in the US during the 20-30's produced for a specific medium (magazines)". "Pulp gaming" includes all of the mediums that I mentioned in the above paragraph. I'm not talking about "pulp magazines" *only*. The "Pulps", Comic strips, serials, etc. were strongly connected by similar themes and characters that appeared in *all* of those mediums. "Flash Gordon", for instance, was in a serial, a comic strip, a continuing radio drama, and a "pulp magazine". "The Shadow" was in a serial, a "pulp magazine", and very popular continuing radio drama. The only reason anyone would consider my view of "pulp gaming" "narrow" would be because they just don't know anything about popular fiction from the 1920' thru the mid 1940's. The amount of material to inspire "pulp gaming" is "huge". Wargaming "between the wars" should also be acceptable as the French Foreign Legion, "Banana Republic Marines, Chinese warlords, and the like were the constant subjects of all of the "adventure" type "pulp magazines" like Argosy, Adventure, Thrilling Adventures, Oriental Stories, and Short Stories magazine. "Unless it was the original intention of The Miniatures Page to only cover such a subject in a such specific way when they opened a Pulp section, i don't find it very healthy to narrow any theme down so much that only" I believe it was the original intention of TMP to allow for a forum for "pulp gaming". I have no idea what the moderators think "pulp gaming" is, but the important thing is, if you think it's not healthy to "narrow any theme down", what would *your* parameters be, if any? "Didn't you write somewhere that "Pulp is not simply a genre or era fixed in stone, it is really a state of mind"?" No. "What about creating an expert pulp section for the scholars and a basic pulp room for the others ? :)" I think we should leave the title "pulp gaming" as it is and anyone that wants to post a message that's off topic for "pulp gaming" can post in the proper group. |
palaeoemrus | 27 Dec 2007 9:06 p.m. PST |
Pulp means cheap wood based paper without a glossy finish which is what the magazines in question were printed on and the defintion is wholly worthless to this argument. Noone but you is worried about where pulp originated. No one is even worried about what your definition fo pulp is. Nor should they be. We are discussing what is and is not of potential interest to a group of people who call themselves pulp gamers who's games are inspired by pulp fiction, pulp fiction derivatives, mad scientists, aliens, secret societies, spy rings, mobsters, and MONSTERS. Some of the pulps had content about monsters such as Weird Fiction. Some were more based on adventure or crime noir. I think we should ignore your objections and continue to post things that are of obvious interest to pulp gamers to the pulp section including links to pages with pictures of neat converted monsters. |
The Shadow | 27 Dec 2007 9:17 p.m. PST |
"You're certainly the resident Jedi of Canonical Pulp, keeping the old ways alive.." There's no such thing as "Canonical Pulp", unless of course you're referring to shooting Tropicana out of a cannon. "Back on topic to discussing the imagination and creativity present in the linked material in the OP of this topic, what do you think of the work put into those figures?" You see Dr. Goldwyrm, that's part of the problem. You know me, and you know I'm not as narrow minded as some people say that I am to suit their own agenda. If only *one* person that posted a reaction to the Tyranids had related the Tyranids in *some* way to "pulp gaming", like saying: "gee, that Tyranid could make a nifty monster adversary for "Doc Savage" or "that Tyranid could stand in for the "Gocko" in a "Flash Gordon" game", I wouldn't have objected, but that's not what happened. What we had was a discussion of the workmanship of a Games Workshop figure in the "pulp gaming" forum. Which is *completely* off topic, and which is why I won't discuss the workmanship in this forum. In another forum?
yes
but not in this one. |
The Shadow | 27 Dec 2007 9:28 p.m. PST |
"Noone but you is worried about where pulp originated. No one is even worried about what your definition fo pulp is. Nor should they be. We are discussing what is and is not of potential interest to a group of people who call themselves pulp gamers who's games are inspired by pulp fiction" "Pulp fiction" is a very broad description. It can apply to anything from "Doc Savage" to the film "Saw". So is that what you're saying? That "pulp gaming" has *no* parameters? |
springsnow | 27 Dec 2007 9:56 p.m. PST |
@The Shadow, hum i'm puzzled, not sure i can have a clear view of what is accepted as a fitting topic in this pulp section by exchanging opinions with you. So i'm going to make it simplier for me, i'm just going to ask the one in charge of this group, The Editor, what is off-topic in the spirit and in the letter and work my way with that. If it happens to be anywhere closer to what you're describing than what i have in mind, rest assured that this post will be my last one in this pulp section. If it happens to be otherwise, i'll just accept to deal with your probable futur "stay on topic" comments because of my loose pulp conception. |
Javier Barriopedro aka DokZ | 27 Dec 2007 10:14 p.m. PST |
"
to the film 'Saw'." That shows you know squat about "pulp", so leave it be, why don't you? PULP is a medium. What most people refer to when mentioning "pulp" is Purple-prosed, speculative, horror, adventure or crime fiction. Sensibilities and techniques varied as much as the themes themselves, so it's really hard to categorize "pulp fiction" other than the covers were quite lurid. One thing I can tell you: few were "top-notch" materials, as they were intended as mere commercial entertainment. So drop the academical, canonical act. Beacuse you blew it when you so widely aimed at being a "purist" and mentioned the gore hit Saw, which is a rather good police-horror flick but isn't anywhere near to the "pulp" stylings of days gone by. Mainly because it's a BLASTED movie, not a printed story. PULP was the medium the fiction in the early 20th. Century was PRINTED on. You can't get more technical or absolute than that. The Tyranid, Kroot and Vespid CAN be used for "PULP-era" gaming, as "pulp-fiction is a state of mind" as someone once wrote hereabouts. |