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"Attention Car Wars Fans, Online 3D game!" Topic

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3,472 hits since 7 Oct 2007
©1994-2018 Bill Armintrout
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Scurvy Inactive Member07 Oct 2007 10:57 p.m. PST

Looks very nice. Cant see any cost involved in playing it either. Also good for the old farts that dont have PS2 reflexes as its turn based. (Reminds me lots of the good old carwars before they muffed it with version 5.)

Anyways I expect a few of you will want to give it a bash. Lets face it, it looks about a zillion times better than that zombie one everyone got playing last year.

alien BLOODY HELL surfer Inactive Member08 Oct 2007 1:31 a.m. PST

cheers for the heads up mate, I'll have a look at this when back up.

alien BLOODY HELL surfer Inactive Member08 Oct 2007 1:31 a.m. PST

Bleeped text, meant to type back home – got my pain in the arse nutter co-worker constantly talking at me :-(

Scurvy Inactive Member08 Oct 2007 2:15 a.m. PST

punch em in the head!

Scurvy Inactive Member08 Oct 2007 2:16 a.m. PST

let me know when you are ready to rumble with it and we will see if we can line up a game together.

PzGeneral08 Oct 2007 2:26 a.m. PST

Wasn't "Darkwind" the name of GWs Car Wars style game from a LONG time ago?

PzGeneral08 Oct 2007 2:34 a.m. PST

Na, it was "Dark Future".

My bad.

Belisarius08 Oct 2007 5:27 a.m. PST

Used to play a old apple computer came called Road War years a go.

MaksimSmelchak Inactive Member08 Oct 2007 2:23 p.m. PST

Hi Scurv,

Awesome link! Thanks!


Captain Apathy Inactive Member08 Oct 2007 4:01 p.m. PST

Ther is an interesting video of the game if you go to the Community link and then select Latest News down below. The music is a bit much, but the video is neat.

Dr Mathias Fezian08 Oct 2007 8:04 p.m. PST

I'm up for this, sounds fun.

The Sentient Bean Inactive Member08 Oct 2007 8:40 p.m. PST

What a find! Thanks for that Scurvy! I'll have to check it out when I get home.

Dr Mathias Fezian09 Oct 2007 6:07 a.m. PST

I'd stayed up WAY too late playing this last night…

sam001 Inactive Member15 Oct 2007 7:47 a.m. PST

I just thought I'd post our recent newsletter..

Happy new year! It's January 2043 in Darkwind, and a new set of leagues are just starting. This is a good time to get in on the game if you have hopes of league glory…

The developers have been very busy in the past 12 weeks, and below there is a list highlighting the key new features that you might be interested in.

But first, a quick mention of the league honours from 2042. Advanced Research Labs gained an unprecedented clean sweep of the three major leagues – Somerset`s Race, Deathrace and Arena Combat Leagues. Kudos to Alocalypse! Xander of Advanced Race Labs took two of the Evan Ladder victories (Race and Deathrace), while Fish Heads won the Combat Ladder. Fish Heads also took first place in the minor Summer League, while the two minor Autumn Leagues were won by the Toecutters (Elmsfield League) – and Advanced Race Labs (Gateway League). This season we're adding a new Semi-Pro arena combat league which runs from February to July, 2043.

News and New Features Added in the Past 12 Weeks

New Age Gamer magazine published a 4-page interview with me in last month's issue (

The Darkwind Gazette is a new bi-weekly player-written newspaper covering all sorts of in-game topics and news. Here's the first two issues: link and

Lots of new types of vehicles have been added – we're now up to 47 – see link

Lots of new weapons and addons such as nitro boosters and rocket boosters have been added – we're now up to 51. The new ballistic weapons such as mortars have added tactical variability to combats since they can fire over obstacles.

Improvements were made to the driving physics, including slipstreaming/drafting and handbrakes.

Custom events have been added, so players can create their own race/deathrace/combat events and define their entry fees and prizes. ‘Pink slip' challenges are also possible, allowing the winner to take the loser's car.

A number of additional wilderness maps and a number of new racetracks in Elmsfield and Gateway have been added – this is Gateway's Trench, for example: picture

NPC Contract Attacks and Bounty Hunters have been added, spicing up the PvP intrigue and increasing trader-versus-pirate tensions.

Specialist skills have been made available to high-skilled characters – see link

Many environment objects (buildings, trees, etc.) are now destroyable – this is a precursor to the addition of player-owned camps, which is a feature currently under development.

Integrated Browser – currently in prototype, we're streamlining the gameplay process by embedding a web-browser within the game client, so you don't need to switch applications when you want to do some gang management or set travel orders, etc.


Thanks for reading, hoping to see you on the track..
-- Sam

Lullabye Skipp Inactive Member16 Oct 2007 7:43 a.m. PST

I've joined – Burnt Tree Security Solutions… only on the practice tracks so far however…

Jayster Inactive Member08 Nov 2007 6:32 a.m. PST

I'll have to have a look at this.

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