Help support TMP


"Armada Fantasy Naval Game Rules Played and Reviewed" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Remember that you can Stifle members so that you don't have to read their posts.

For more information, see the TMP FAQ.


Back to the Fantasy Discussion Message Board

Back to the Blogs of War Message Board


Areas of Interest

General
Fantasy

Featured Hobby News Article


Top-Rated Ruleset

Dragon Rampant


Rating: gold star gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

More 15mm Orcs & Goblins

Two new Orc units…


Featured Workbench Article

Building a Simple Data Set for Army Builder 3

Learning how to set up a new game system for use with Army Builder, the army design software from Lone Wolf.


Featured Profile Article

Smart Finish Sander/Filer

Do you do so much file work that your fingers hurt? Maybe this tool can help...


336 hits since 12 Mar 2024
©1994-2024 Bill Armintrout
Comments or corrections?

Personal logo Parzival Supporting Member of TMP12 Mar 2024 12:32 p.m. PST

Part II of my blog post on Mantic Games' Armada: link

Come see the pretty boats in action!

Personal logo Extra Crispy Sponsoring Member of TMP12 Mar 2024 1:52 p.m. PST

Pretty much agree with your review.

Our club found the one ship at a time thing very slow for group play so I came up with a phased system where players move simultaneously and use the wind when they are close. That way when we have 30+ ships on the table with 6 or 8 players we have a lot of ships moving at once.

John Leahy Sponsoring Member of TMP12 Mar 2024 2:37 p.m. PST

Hi Mark. You have this explained anywhere? Sounds like a good idea!

Thanks

John

Sorry - only verified members can post on the forums.