Help support TMP

Painting the Biker from Hell

Back to Workbench

PapaSync writes:

I guess I should have read the article too.


Revision Log
15 June 2009page first published

Areas of Interest

Science Fiction

Featured Hobby News Article

Featured Recent Link

Featured Ruleset

Close And Destroy

Rating: gold star gold star gold star gold star gold star gold star gold star gold star 

Featured Showcase Article

"No, They're Not Christmas Figures!"

Personal logo Editor in Chief Bill The Editor of TMP Fezian gives you the gift of being OK with that. grin

Featured Workbench Article

Three Adventurers from Hasslefree

Paul Baker of Brush Strokes tackles three female adventurers from Hasslefree.

Featured Profile Article

Editor Julia's 2015 Christmas Project

Editor Julia would like your support for a special project.

Featured Book Review

10,043 hits since 15 Jun 2009
©1994-2024 Bill Armintrout
Comments or corrections?

Sam from B-Z Paintshop writes:

TMP sent me a very bizarre (but creative!) miniature that I call The Robo-Biker From Hell! It's not only dramatic, it was great fun to paint.

Robo-Biker from Hell!

When I got the package, the miniature came in six different parts, consisting of: The front wheel with horns, two back wheels, the body of the robot, and his right-hand gun.

Quick bit before I move on: I use an assortment of paints, whether it be Games Workshop, Reaper, or 3rd party paints like Basics, so I will not be mentioning some of the colors that I use. However, I will approximate.

The first thing I did was glue the miniature together.

Assembling begun

You have to be very careful when gluing wheels because if you glue them wrong, you will throw off the whole miniature and it will look arbitrarily uneven. Otherwise, gluing was fairly easy.

Wheels attached

I then primed the miniature black.

I highly recommend this, because for vehicles you are aiming for shadows and a cool drybrush effect.

Here come the fun parts! To add a cool shine/shadow effect, I drybrushed the whole thing silver (GW Mithril Silver).

Drybrushed silver

I then proceeded to drybrush the actual robot attached to the vehicle, gold (GW Shining Gold).

Silver and gold
It is very important not to overdo these things, or else your miniature will look spotty and inconsistent.

Now you have gotten your two base colors: silver and gold. These two colors will be my theme. The idea is that the miniature colors must correspond to each other. For example, GW Buckskin and Bubonic Brown are not the same, but correspond to gold. If you use more than two to three base colors, your miniature will be over-colored and will look very bland.

Take a look at these pictures:

This is an example of too many colors. It looks OK, but the green makes it seem like it's just too much.

Now this miniature has coloring that pertains to its base colors. It is a very great painted model

Robo-Biker (back)

From here on, it is up to you to choose colors - however, I will talk about a few more effects I did.

I slightly modified my figure. As you can see in the picture below, on the vehicle there are spikes, and I drilled a Tyranid skull and Space Marine helmet for a slightly more realistic effect. It's not hard to do - all you need is a drill, a small bit for the drill, and the patience to make it look good! All you need to do is drill a hole large enough to fit the head through the spike. From there, you glue it and you're done! The spikes are exclusively from my WH40K Tyranid bits.

Skulls and spikes added

Basing was also fairly easy. For this, you will need a thin piece of wood, GW gravel, and grass. First, you superglue the rectangular wood to the base, then use glue generously and spread it around the sides. Then add gravel. Let it dry overnight, prime it to lock in the glue, paint the gravel different shades of brown, and then glue the grass. Make it patchy for a more realistic effect, as below:


This model is the Pale Rider, a Deadtech vehicle for Shock Force. It may still be available from Raven's Forge.