Help support TMP


The Good Guys Get a Command Vehicle


Back to Showcase


TheBeast Supporting Member of TMP writes:

With the mast, I had a strange deja vu of Boppers…

I know, it's an OGRE laser tower without the OGRE!

I'm rather fond of the PJ, Bill, lest you miss that for the humor.

Not sure I want the old beasts reissued. Have a fair number I've never put to use, and was waiting for a post like this to rekindle interest.

What AM I saying? I never unload ANYTHING. ;->=

Cast away!

Doug


Revision Log
10 April 2013page first published

Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Dirtside II


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Hundvig's Giant Ants

Do you lie awake at night worrying about giant insects devouring the human race? Me, too...


Featured Profile Article

Statting the Rust Devils

Personal logo Editor in Chief Bill The Editor of TMP Fezian comes up with the stats and roster for the Rust Devils in his sci-fi campaign.


7,055 hits since 10 Apr 2013
©1994-2024 Bill Armintrout
Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian writes:

While I was reviewing Rolling Thunder - and, apparently, offending the designer by asking him enough questions so I could play the flawed campaign - I got the bug to actually try Dirtside II (the rules are available for free at Ground Zero Games' website), and to field a hovercraft-themed army.

My "old" 6mm sci-fi armies are desert-themed, but this time I wanted to paint up some armies that would goad me into refurbishing some of my old modular "European" terrain. So I decided to start with a test model, to try out a new paint scheme.

And since every Dirtside II player needs a command vehicle, that seemed the right place to start.

Unfortunately, I didn't have a "command" hovercraft in my collection, so I did a simple conversion. I started with the APC GEV from Fortress Figures (sadly, this model is not currently in production). The plastic is easily drilled, and I inserted a bit of aluminum rod, and topped it with the ball from a map pin - and now it has a communications mast!

(Well, maybe it looks a bit like a locomotive... grin)

I wanted a painting scheme that I could easily replicate on future vehicles in this force. I started by priming with Krylon Camouflage Olive Drab spray paint, and applied a wash of Renaissance Ink green ink. It took some experimentation to find the right drybrush color, but I finally settled on a surprise choice - an old bottle of Adikolor Orc Flesh. (This works so well, I might start using this technique on my historicals...)

Now, for the camo. I was thinking to go for a early-WWII French-style camo, with black lines separating the colors - but wasn't sure I could do it in 6mm. To give it a more futuristic look, I decided to go "amoeboid" with the color splashes.

After a lot of thought, I decided to go with yellow as the second color. As an experiment, I tried an old pot of Musket Miniatures Cavalry Yellow - this turned out to have a perfect combination of coverage and flow, and I was easily able to paint the shapes (though they weren't very amoeboid!). When this was dry, I applied a wash of yellow ink (generic from an art store), followed (when dry) by a drybrush of a white-yellow paint from Renaissance Ink. What worked out conveniently was that the green base-color was so dark, I didn't have to be very exact with the wash or even the drybrush. I then added the lining using Coat D'arms black, and learned once again that it's not the size of the brush, it's the quality of the point.

Next, I did the hovercraft skirt. I painted it Ceramcoat Charcoal Gray, washed with Renaissance Ink black ink, and drybrushed with a medium gray from Renaissance Ink.

Finally, I painted the machinegun FolkArt Gunmetal Gray.

I'm lately experimenting with thick wooden bases for my microarmor, so this vehicle was based on a 1"-square base from Litko.

Command GEV

Command GEV

Command GEV

Command GEV

Command GEV

Command GEV

So now my "good guys" force has a command vehicle. I haven't figured out much of a background yet, something about a young soldier of fortune who has married into a minor branch of royalty, and launched a mercenary company themed around hovercraft...