This web page exists to answer rules questions for players of LoS.
Some of the questions are
rules we were unclear on, others were some nitpicky details we wanted to
make sure we got right. At any rate, here they are.
Answers which are official (that is, direct from the publisher
or the designer) are marked like this; other answers are the best guesses of staffers here at
THE MINIATURES PAGE.
If you have rules questions, please
email them to us and we'll try to come up with an answer for you.
Q: Can the fire action be taken at any time during the
activated figure's action phase? In other words, can you move, then fire, then
move the remainder of the movement allowence?
A: Yes, the fire action can be taken at any time during the
activated figure's action phase (i.e., a figure could fire then move, move fire
and move, or move and fire).
Q: On his activation, the sergeant is stationary looking
down a hallway at a Nightmare (the Nightmare missed the shot on his
activation). Could the sergeant use Leadership to take a fire action and then
use his fire action to go on surpressing fire?
A: Yes, the sergeant could use his two Leadership to fire and then
use his own stationary fire action to surpress.
Q: Can Leadership be used to increase the Kill Number
for grenades? Usually you need a 4+ to kill with a K-Pulse on the target
square. Could you use Leadership to make it a 3+?
A: No.
Q: Can Leadership be used to increase the chance of
throwing a grenade on-target?
A: Yes.
Q: Is rolling a 1 an "automatic miss" when attempting to
throw a grenade to an adjacent front square (in which you need a 1 to hit)?
Or is it an automatic hit?
A: A figure throwing a grenade into its adjacent front square is an
automatic hit.
Q: I saw some UNE miniatures the other day armed with
T.O.W. 7's but I can't find the rules for that weapon anywhere. Do they exist?
A: The rules for the T.O.W. 7 can be found in the Legions of Steel
Tabletop Preview. This may be available in your local game store. It is also
available on Genie in the Scorpia games round table. This figure was designed
primarily for outdoor use.
Q: The Hand-To-Hand (HTH) rules seem real confusing.
In the Basic Set, the MK I Assault Fiend is given a very generous Kill
Number of 2+ and a Rate of Fire of 2. Was this rating for the natural strength
of the machine, or a reflection of the weapons carried by the machine into the
close assault?
A: The HTH rating for the Mark I Assault Fiend is a combination of
its natural strength and the weapons it uses.
Q: In the advanced rules, each weapon is given a "close
assault" modifier and you're instructed to conduct HTH in a fashion similar to
any other fire action. Does this mean that a figure doesn't have a standard,
weaponless HTH value?
A: A figure doesn not have a standard, weaponless HTH value (this
may change in the Tabletop Rules). The reason for this is that two heavily
armoured figures such as a Nightmare and a U.N.E. Trooper would not be able to
significantly damage each other. A HTH combat between these two figures would
be much like the slug fest between the two terminator machines in the movie
Terminator 2. They'd get banged up but would keep coming back for more. It's
easier to use a weapon. Unless specifically stated in the rules, a figure is
not considered to have an inherent HTH attack value.
Q: Is the weapons modifier based on the avility (or
lack thereof) of that weapon to perform in close quarters? Is the weapon what
is being attacked with in HTH?
A: The HTH modifiers given for the various weapons when they are
used in HTH combat reflects the ease or difficulty in bringing them to bear on
an opponent. For instance, a pistol is easy to fire at a target which is
engaging you while a rifle can more easily be deflected by the opponent. It is
the weapon itself which is being used.
Q: If all HTH is based on the weapon modifiers, then
why is the Mark IAI Assault Fiend given a Kill Number of 4+ and a Rate of Fire
rating in the Alien Source Book, but none of the other machines (or trooper)
are?
A: The Mark IAI is a special case. It is large and strong
enough to be able to severely damage its opponents.
Q: Can a figure move diagonally between two figures?
In other words, if you have this set-up:
+------------+
|..B...|..F..| F = A figure occupying the square
|______|_____|
|..F...|..A..|
|______|_____|
Can a figure in square A move to square B?
A: No, you cannot move a figure diagonally between two adjacent
figures. If only one of the two "F" squares in the above diagram was occupied
then the figure could move from square A to square B.
Q: If a figure moves diagonally between two squares
that are part of a line of suppression, does it suffer an attack?
A: Yes, if a figure passes through a line of suppression, the figure
must suffer a suppression attack.
Q: Can assigned Leadership be assigned to another
figure of the same rank?
A: No, a figure which is assigned Leadership cannot use it on
another figure of the same rank. If a sargeant assigns his two Leadership to
a corporal then the corporal could use the Leadership on a figure in the
corporal's line of sight. On the other hand, if Leadership is assigned to a
non-leader type, then only the figure who was assigned the Leadership can use
it.