The game is consciously fast and fun. Combat is handled by simple dice rolls, so this is not for the duelling enthusiast. The game is not role playing, and that was the design aim. The only personalisation of the figures is in the raw/trained/veteran rating.
Within the parameters of a simple game, it is as realistic as can be expected. At least, my section of 2 officers and 8 musketeers got severely chopped up by 4 cavalry, whicih is about right. There are optional rules for using pike blocks, but I've not used them yet.
For a fast skirmish game -- say, 3 players and 18 figure a side -- this is the one. Further detail can be added by using Once Upon a Time in the West Indies, which does have character classes. For a role-play game, you should look to Flashing Blades.
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Last Updates | |
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15 May 1997 | reorganized |
26 June 1996 | reformatted |
8 April 1996 | reorganized |
14 March 1995 | added Partizan Press link, more opinion |
Original page written by David Heading (heading@vax.ox.ac.uk) | |
Comments or corrections? |