VIETNAM WAR RULES:
Free Fire Zone

second edition


Brief Description Rules for simulating low-level (company- and platoon-level) tactics during the Vietnam War. Command and control is an important part of play. Rules cover the use of helicopters, radio communications, tanks, booby traps, casualty evacuation, snipers, and prisoners. Artillery and air support is simplified. Rulebook includes extensive biblography and filmography.
Period Vietnam War, skirmish scale
Scale As the designer states, "One of the aims of these rules is to escape from the rigid concept of time, activity and distance." One turn represents about 2-5 minutes. 1" = 5 or 10 meters (player's preference). One model equals one man, vehicle, or weapon. Designed for use with 15mm or 20mm figures
Basing Individual
Contents 48-page spiral-bound rulebook, 1 reference card, 1 counter sheet (paper), 1 rules update sheet
Designer Barrie Lovell
Publisher First edition published 1993, second edition published 1996 by Firebase Games

A detailed description of Free Fire Zone is also available.


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Online Resources

Rules Clarifications
The game designer answers our questions about the game.
Panzer's Free Fire Zone Page
Some unit organizations.
If you know of other resources for this game, or if you have material you would like to make available to the Net, please let us know.


Last Updates
1 April 1998added link to Panzer's site
5 April 1997reorganized
22 July 1996reformatted
15 April 1996reorganized
23 March 1995added link to Rules Clarifications web page
Comments or corrections?