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These rules, by the author of the Privateers and Gentlemen series of novels, focus on the importance of ship handling. Combat is abstracted, in the sense that players worry about whether to fire, not how to fire. Also included are advanced rules (including bomb vessels, ships' boats, and heated shot). tournament rules (adding such complexities as fore-and-aft rigged vessels and a new boarding system), and campaign rules.
Back to RULES DIRECTORY Areas of Interest18th CenturyNapoleonic 19th Century Featured Hobby News ArticleFeatured LinkTop-Rated RulesetFeatured Showcase ArticleFeatured Workbench ArticleFeatured Profile ArticleVisiting with Wargame Ruins![]() The Editor takes a tour of resin scenics manufacturer Wargame Ruins, and in the process gets some painting tips... Featured Book ReviewThis entry created by 1,159 hits since 12 Feb 2017 |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Total Votes: 3 |