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Bloody Kingdom


Bloody Kingdom is a set of wargames rules designed for the Civil Wars of Britain, Ireland, Scotland and Wales. Bloody Kingdom uses the same game mechanics as Father Tilly - although with several important differences. Players can fight battles at two different scales, either large battles with numerous regiments per side or smaller lower scale engagements where each unit represents a company rather than a regiment.

The basing for these rules are flexible. Players can either use individually based 25/28mm figures or blocks of figures on one base, however, the rules do require the removal of figures so each unit should have at least a few spare figures for casualty removal. When units suffer hits figures are only removed after each suffers four "kills", this means that great handfuls of figures are not removed with each volley. But ten or twenty percent casualties in a unit does represent significant damage and a significant risk to morale.

The rules contain a detailed method of generating armies which includes the composition, weaponry and tactics of each unit in addition to the leadership qualities, experience and levels of training of each unit. The rules also include several sample armies that give players "ready to use" pointed-up forces for all of the main factions involved in the Civil War.

– catalog listing


Designer
Stephen Danes
Publisher
AB One Games
Status
In Print
Contents
Available online (Wargame Vault) (71-page PDF)

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 27 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 27 November 2016.

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©1994-2024 Bill Armintrout
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Bloody Kingdom

Wargame Rules for the Civil War in England, Ireland, Scotland & Wales