Guard du Corps
Designed to provide a realistic simulation of Napoleonic warfare at the operational level. Detailed command-and-control rules include operational directives and an optional "tactical chit" system for specifying orders. A scenario generation system provides players with the chance to make pre-game, strategic-level decisions. Optional rules allow for heavy batteries, regimental cohesion, and guard units.
- Designer
- Rudy Scott Nelson
- Publisher
- Xeno Games
- Year Published
- 1983
- Status
- In Print
- Contents
- 52-page rulebook, 3 reference cards
- Scale
- One infantry or cavalry figure represents 60 men.
One turn represents 15 minutes. Two ground scales are available:
- 1" = 25 yards (25mm figures)
- 1" = 50 yards (5mm/15mm figures)
- Basing
- Figures are placed on bases 1 1/2" wide. The table
below indicated spaces allowed per figure. Measurements are given for 15mm scale figures; double for
25mm, halve for 5mm.
Troop Type | Space width x depth |
3-Rank Infantry | 3/8" x 1/2" |
2-Rank Infantry | 1/2" x 1/2" |
Skirmishers | 3/4" x 1/2" |
Cavalry | 3/4" x 1" |
Skirmishing Cavalry | 1" x 1" |
Artillery per battery | 1 1/2" x 3" |
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