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Ancient Wargame Rules


These rules can be used from antiquity up until the late medieval period, they depart from the norm in that they have no rigid turn sequence. Instead players take turns to command their troops until a situation occurs which occupies the commander allowing the initiative to pass to the other player. Combat results are handled by progressively worse morale and no figures are removed from the table. As befitting my age the rules are a bewildering mixture of imperial and metric measurements. Any areas not covered should be resolved with common sense or a die roll.
Ancient Wargame Rules introduction


Designer
Nick Salmon
Year Published
2001
Status
In Print
Contents
Archived online (webpage)
Basing
Figures are based the same as the popular DBA/M rules.
Ancient Wargame Rules

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 November 2016.

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©1994-2017 Bill Armintrout
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Ancient Wargame Rules

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Current version is 1.0