Twilight of the Sun King
The Twilight of the Sun King: Birth of the Age of Reason rules focus on the period 1680-1720. The rules are aimed at re-fighting large battles with moderate resources and in a relatively short time. The rules are simple to pick up but reflect the warfare of the period. For example, combat and morale are combined into a single dice roll.
– designer
- Designers
- Steven Thomas, Andrew Coleby, Nick Dorrell
- Publisher
- Pike and Shot Society
- Status
- In Print
- Scale
Units are ‘brigades’ of about 2000 infantry or 1000 cavalry. Basing, figure size or unit size are not important. All measurements, movements, ranges, etc, are in ‘base widths’ and the players decide what this will be.
– designer
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Areas of InterestRenaissance 18th Century
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Birth of the Age of Reason
Editions
Heavily revised in 2016. Supplements
Twilight of the Sun King – Scenario Book 1 – Louis XIV at War
Features 10 battles as various sizes and types from Western Europe. Four from the War of the Grand Alliance (1688-1697) – Fleurus, Boyne, Landen/Neerwinden and Marsaglia.
Six from the War of Spanish Succession (1701-14) – Luzzara, Speyerbach, Blenheim, Ramillies, Almansa and Almenar.
– designer
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