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"Dux Britanniarum Campaign for other rules or settings?" Topic


Saga

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25 Jan 2017 11:07 p.m. PST
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Comments or corrections?

Tin Soldier Man22 Aug 2012 9:57 p.m. PST

Looking at the campaign system in Dux Britanniarum I was wondering if anyone had thought of using this for Saga or other rules, or in a setting other than Britain. It looks very easily done.

nsolomon9923 Aug 2012 4:54 a.m. PST

I was wondering this too – specifically the rise of the Normans in Northwestern France and the struggles between the Normans, Bretons, Flemish and Capetian French. Lots of smallish armies running around raiding and sieging and swapping loyalties, mercenaries and adventurers and stuff..

Thomas Nissvik23 Aug 2012 8:40 a.m. PST

I'm working on using it in a sort-of Middle Earth. Here is the first test-run:
link

Uesugi Kenshin Supporting Member of TMP23 Aug 2012 10:48 a.m. PST

Not owning the rules myself can anyone give me some details on how the D.B. campaign system is done? (sorry, dont mean to thread hyjack!).

U.K.

Mr Pumblechook23 Aug 2012 7:57 p.m. PST

This is from memory, I may have got elements wrong.

The main elements are from the raid or battle, to be able to determine the level of victory or loss which is determined by the scenario objectives and the casualties.

Any fate cards you have left at the end of the game unplayed can influence this: some have a 'pursuit' notation, some a 'retreat'. If you weren't broken as a force, you can use pursuit cards to increase your victory or retreat cards to lessen your loss.

Depending on the degree of victory you can gain wealth on a scale of 1 (beggers bowl) to 10 (riches of rome).

The saxon player has to pay tribute to his overlord (a beggers bowl each year) until he's strong enough to declare independence and can spend any excess funds on raising a hill fort, or a kings hall, or hiring a poet (increases the effect of pre battle speeches) and other things.

The british commander can spend money on boosting the defences of his provinces, building churches and so on.

The degree of victory and loss also influences how soon your casualties are replaced and you can take the field again.

If the british player is badly beaten, the saxon may have several months of uninterupted raiding (automatically gaining treasure each time) before another confrontation.

If one side wins a battle (as distinguished from a raid), they can contest a province and if the other is unable to respond through replacing losses, may conquer it.

One thing I particularly like about the game are the morale rules: things like pre-battle speeches, sending out your champion to challange the enemy's champion, getting your troops drunk, omens all have effects on your overall force morale. Losses of troops and nobles slowly erode it until your force first cannot pursue a broken enemy and then breaks themselves, so getting them psyched up to begin with is essential.

As well, there are no 'rout checks'. Successful hits can have no effect, add a point of shock or kill a fighter. Once there is more shock than men, the unit runs. A very simple but elegent mechanic. Leaders (and priests) can reduce shock.

Mr Pumblechook23 Aug 2012 7:59 p.m. PST

Further to the original question, with a little tweaking it could be adapted to any 'warband'/feudal style campaign so long as you can distinguish levels of victory.

You could reverse-bathtub it too if you wanted, treat a stand of troops the same as a single figure, a command stand is the leader and his followers etc.

Uesugi Kenshin Supporting Member of TMP23 Aug 2012 11:24 p.m. PST

Very cool. Is a campaign map provided?

Dexter Ward24 Aug 2012 2:53 a.m. PST

A very nice campaign map – and a guide to fighting a campaign in each of the sub-Roman petty kingdoms saying when it started historically, which province the Saxons first attacked, and so on.

The Saxon player has to raid until he gets his status up (by paying his followers with loot) before he can try and conquer a province. The British player once he gets higher up the career ladder can either try and be a loyal subordinate, or arrange an unfortunate accident to befall the king and become king himself.

WillieB24 Aug 2012 2:54 a.m. PST

Yes, but for the time being only for 'Arthurian' Britain and the Saxons. There will be an add- on that will give you the Irish, Scotti and Picts.
In fact, the – superb- TFL Summer Special has an article on transposing DB to another area.
Me, I'm happy that my favorite wargaming period gets so much attention.

Uesugi Kenshin Supporting Member of TMP24 Aug 2012 1:50 p.m. PST

With these two similar rule sets out it would seem like a good time for someone to release some 28mm Arthurian Brits!

Uesugi Kenshin Supporting Member of TMP24 Aug 2012 3:29 p.m. PST

I meant 28mm "plastic" Brits.

John Thomas826 Aug 2012 11:07 p.m. PST

There's an excellent thread about campaigning with Dux for other places on the TFL Yahoo! group.

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