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"More Medieval Warfare questions." Topic


Medieval Warfare

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count zero99uk24 Dec 2009 6:51 a.m. PST

Hi again.

More questions for you this time to do with the Scenarios (page 83 onwards)

Its a simple question to do with the number and size of stands. Firstly i take it that the board size and set up ranges are for foundry standard that is 40x40mm.

Right now for the stand bits, its says –

William & bodyguard : 1 commander's stand, Full Mail Cavalry, Veterans, Lance/Shield 2 per stand, each stand with strength of 3.

Does this mean we have 1 stand for the commander that comprises of those bits, or is it one commanders stand and one stand of Full Mail Cavalry. It dosnt seem to be too clear.

The other questions are all based around the same bit so i assume the answer to this will answer my other current queries :)

Thanks again
Zero.

rddfxx24 Dec 2009 7:20 a.m. PST

Advise you direct MW specific questions to the Yahoo group, which is closely moderated by Perry Grey and members of Saga publishing, as well as many of the players who have played the game for years. Unfortunately The Foundry is not much interested in supporting the rules, although they made modifications to the original Terry Gore-Bruce Taylor set we playtested. Generally, most US players use WRG/DBM standard bases, which have a 60mm frontage for 25/28mm figures. Regarding your question, a command stand would comprise three mounted figures on a 60mm frontage, but only 2 for a 40mm Foundry standard base sized frontage.

Who asked this joker24 Dec 2009 7:22 a.m. PST

That is correct. The commanders in the game are usually 1-2 stands. They can fight. They represent the personality and his picked men.

John

rddfxx24 Dec 2009 7:35 a.m. PST

A general may operate as a single command stand, or he may be attached to a unit. A subtle nuance in the rules allows a solitary command stand to move freely at the end of the movement phase, without an order. However, if the general's command stand is attached to a unit (one or more additional stands), that unit must have an order if it moves; the order doesn't count against the general's command rating because he is attached to the unit, so it is a "freebie". The difference is, the solitary general can react to enemy moves as he sees fit, whereas the general plus unit has his options restricted by the pre-move assignment of a specific order.

MW is moderately complex, so there is a learning curve.

Who asked this joker24 Dec 2009 9:32 a.m. PST

The other danger of attaching the general to a unit is that if he gets sucked into a melee, he cannot order anyone except his own unit (if permitted).

Griefbringer24 Dec 2009 11:57 a.m. PST

I'll have to admit that I have been equally confused by this scenario – the other two scenarios have much clearer wordings for the amount of each troop type.

In the end, it does not really make difference whether you interpret that as 1 or 2 stands, since the wording is similar for both sides.

rddfxx24 Dec 2009 1:53 p.m. PST

"In the end, it does not really make difference whether you interpret that as 1 or 2 stands, since the wording is similar for both sides."

Not to belabor the point, but there is a difference between a single command stand and a command stand plus a bodyguard stand (2 stands total) ; the latter is a UNIT, requiring an order. The former is not a unit, and does not require an order.

rddfxx24 Dec 2009 1:58 p.m. PST

Note to John -- acarhj -- we apparently both live in Fairfax County, VA. I suspect we have even met face-to-face (though I don't remember) ! I propose we attempt to fit a game of MW in sometime in the near future
Regards
Paul

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