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1418: The Great War

The Battle for 2mm Earth rules are suitable for any large combat up until around the end of the 19th Century. I designed 1418 semi-independently from the BF2mmE rules, working on a system which, though using similar concepts as the former game, I thought would better represent conflicts post-1870.

As you can see by the title, the focus of the game is 1914-1918, but it can be used as-is from the Prussian Wars (1866, 1870-1), through the Boer Wars and the First World War, (including the Russian Civil War). Note that you can play 1820-70 battles with either game rules (e.g., the American Civil War), but unfortunately neither are suited to skirmish-type fights (e.g. the civil wars from 1920 to 1940 in Austria and Spain).

The main differences between the two games are command, formation levels, vehicles, cover and the role of hand-to-hand fighting. If any concepts seem particularly alien or I haven‟t explained clearly, having a read of the BF2mmE rules may help.

– designer's website

Rob Stening
In Print
Available online (8-page PDF)


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 6 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 6 November 2016.

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1418: The Great War

Battle for 2mm Earth


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