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Mollwitz to Freiberg


Mollwitz to Freiberg is a set of rules for playing tabletop wargames representing battles in the middle of the 18th Century of European history, using 25-30mm size model soldiers. The rules cover the period roughly 1740-1790. One of the key concepts of war in the “tricorn” period is the idea of the steady infantry line. Troops in such a formation are assumed to deliver powerful defensive volleys when attacked. This makes them difficult to break via frontal charges until they have been weakened. Artillery ranges are relatively short and batteries are more easily overrun. But guns are still a necessary ingredient for victory in most situations. Control of larger formations such as brigades is crude; the rules reflect this by giving leaders a short and frustrating command distance.
Mollwitz to Freiberg introduction


Designer
Wes Rogers
Year Published
2015
Status
In Print
Contents
Available online (35-page PDF)
Scale
Models (figures)
One model infantry or cavalry figure represents 25 actual men. One cannon model represents two actual guns. Two gunner or crew figures represent enough personnel to serve one actual gun; therefore a fully-crewed gun model would have 4 gunner models.
Distance Scale
One inch on the game table represents 20 actual paces (about 50 feet), taking an average of the many shifting definitions of a “pace” as two and one-half feet.
Turn Length
A turn in the game represents more or less 15 minutes of real time: a lot of “hurry up and wait” mixed with bursts of intense activity.

Mollwitz to Freiberg pages 1-2

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 31 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 8 November 2016.

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©1994-2022 Bill Armintrout
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Mollwitz to Freiberg

Rules for Tabletop Wargames Set in the Mid-18th Century Using 25-30mm Size Model Soldiers