Help support TMP


Legends of the Untamed West


In Legends, each player plays the part of one or more characters who go adventuring. You can play solitaire, or with other of players. In group play, one player is the game master (GM). The GM reads the instructions aloud and carefully logs the party's progress and game time.
Legends of the Untamed West introduction

Inspired by The Fantasy Trip (Metagming)


Designer
George Dew
Publisher
Dark City Games
Year Published
2015
Status
In Print
Contents
Online (5-page PDF)

Back to RULES DIRECTORY


Areas of Interest

19th Century

Featured Hobby News Article


Featured Recent Link


Top-Rated Ruleset

They Died For Glory


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Blue Moon's Romanian Civilians, Part Four

A fourth set of Romanian villagers from Blue Moon's boxed set.


Featured Workbench Article

VSF Vessels from the London War Room

Mardaddy has an adventure with two Victorian science-fiction vessels.


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 5 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 5 October 2016.

1,714 hits since 15 Oct 2016
©1994-2023 Bill Armintrout
Comments or corrections?


Legends of the Untamed West

Supplements

Blood in the Dust

Blood in the Dust
It is 1856, in the far reaches of Kansas Territory, at the base of the Rocky Mountains.

Weeks ago, military authorities at (the new) Fort Bent sent out a small party of six cavalry soldiers to punish raiders for stealing sheep, kidnapping women and children, and murdering men from American settlements. But it's been too long, and the cavalry soldiers have not returned. It is your job to find them, or at least find out what happened to them.

Your first stop is the Smith settlement, one of the victims of the raiders. There you will meet Mrs. Smith and her four children and garner whatever information available.

It is now October 15, and by November 30th, you must be passing back southward through the Smith settlement to escape the raging blizzards of winter. It has already snowed in the highest mountain passes, and travel may soon be curtailed, if not shut down completely. You must move quickly, before it is too late.

Beginner: 32-point characters

– Publisher's listing