Legends of the Untamed West
In Legends, each player plays the part of one or more characters who go adventuring. You can play solitaire, or with other of players. In group play, one player is the game master (GM). The GM reads the instructions aloud and carefully logs the party's progress and game time.
– Legends of the Untamed West introduction
Inspired by The Fantasy Trip (Metagming)
- George Dew
- Dark City Games
- Year Published
- In Print
- Online (5-page PDF)
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Part II of the Gates of Old Jerusalem.
Blood in the Dust
It is 1856, in the far reaches of Kansas Territory, at the base of the Rocky Mountains.
Weeks ago, military authorities at (the new) Fort Bent sent out a small party of six cavalry soldiers to punish raiders for stealing sheep, kidnapping women and children, and murdering men from American settlements. But it's been too long, and the cavalry soldiers have not returned. It is your job to find them, or at least find out what happened to them.
Your first stop is the Smith settlement, one of the victims of the raiders. There you will meet Mrs. Smith and her four children and garner whatever information available.
It is now October 15, and by November 30th, you must be passing back southward through the Smith settlement to escape the raging blizzards of winter. It has already snowed in the highest mountain passes, and travel may soon be curtailed, if not shut down completely. You must move quickly, before it is too late.
Beginner: 32-point characters
– Publisher's listing