Help support TMP


Into the Fray


Into the Fray allows each player to take control of one of the factions of the Hundred Worlds. Each group attempting to uncover the secrets of the lost world of Gateway and crushing anyone who stands in their way.

Designed so that each player will field between 15 and 20 figures in a standard battle, a game of Into the Fray will last about 2 hours with experienced players. The game includes rules for the standard fare like movement, combat and morale, and also includes a system for magic and special abilities that will keep things interesting even for veteran players.

– catalog listing


Designer
Samuel A. Mossman
Publisher
Moss Games
Year Published
2011
Status
In Print
Contents
Online (5-page PDF)

Back to RULES DIRECTORY


Areas of Interest

Fantasy

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Savage Worlds: Showdown


Rating: gold star gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Salvaged 15mm Half-Orcs on Boars

Personal logo Editor in Chief Bill The Editor of TMP Fezian saves some broken figures from the lead pile.


Featured Profile Article

Whence the Deep Ones?

Personal logo Editor in Chief Bill The Editor of TMP Fezian speculates about post-Innsmouth gaming.


Current Poll


Featured Book Review


Featured Movie Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 25 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 25 October 2016.

1,712 hits since 27 Nov 2016
©1994-2024 Bill Armintrout
Comments or corrections?


Into the Fray

A skirmish level fantasy wargame

Editions

Currently on version 1.5

Supplements

ITF Faction Booster - Daughters of the Woodwold

Faction Starter
When the mighty arcane caster, Ara, declined membership in the temple of Boskia, it caused quite a stir. However, now that she (along with those loyal to her) is engaged in the quest to unlock the secrets of Gateway, the temple leadership may yet welcome her rebellious ways.

Included in this Faction Booster Pack are five distinct units to use to add to your Boskan forces. Included are 1 squad, 2 troops and 2 heroes in addition to a brief introduction to the Daughters of the Woodwold.

– catalog listing

ITF Faction Booster - Farland Marauders

Faction Starter
The Farland Marauders live in the high mountains that surround the deserts of Zor. Though they may not have the same discipline as the rest of the Zorian army, they more than make up for it with ferocity on the battlefield.

Included in this Faction Booster Pack are five distinct units to use to add to your Zorian forces. Included are 1 squad, 2 troops and 2 heroes in addition to a brief introduction to the Farland Marauders.

– catalog listing

ITF Faction Starter - Hammer of Zor

Faction Starter
The Hammer of Zor represents the strength and might of the Zorian Emperor. Bent on reclaiming the Empire that once stretched across the cosmos, the Zorians will stop at nothing to possess the secrets of Gateway.

Included in this Faction Starter Pack are seven distinct units to use to start your Zorian army off right. Included are 3 different squads, 2 troops and 2 heroes in addition to a brief introduction to the Hammer of Zor.

– catalog listing

ITF Faction Starter - Woodwold Boskers

Faction Starter
The Woodwold Boskers are a stout woodland folk intent on capturing the secrets of Gateway to save their dying world.

Included in this Faction Starter Pack are seven distinct units to use to start your Boskan army off right. Included are 3 different squads, 2 troops and 2 heroes in addition to a brief introduction to the Woodwold Boskers.

– catalog listing