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Charge!


The design ethos behind the creation of this game is to provide easy to use rules for fighting large battles that don't take a whole weekend to play through.
Charge! introduction


Designer
Tom Hinshelwood
Publisher
Rebel Publishing
Status
In Print
Contents
Available online (6-page PDF)

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This entry created by unknown member on 5 November 2016. Last revised by unknown member on 5 November 2016.

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Charge!

Fast play battle rules for the ancient era