Currently on version 2.4
The earlier version, known as the Gemini Rules, remains available also.
While the game rules in Warhammer 40,000 Rogue Trader (WH40K-RT) are quite good there always seemed to be room for improvement in certain areas. Having the likelihood of an Area weapon shot deviating determined by the size of its effect area rather than the shooter's skill was one example that springs to mind. The Close combat rules also seemed a little too complicated. There were also possibly too many shooting modifiers, with some weapons being +2 at short range, -1 at long etc.
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This entry created by unknown member on 24 October 2016. Last revised by unknown member on 24 October 2016.
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