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A Fistfull of Miniatures

Precis Intermedia brings this classic historical game of miniatures warfare back in an all-new basic edition.

A FISTFULL OF MINIATURES’ unique combat system allows 15mm (or 25–30mm with some tweaking) figures based from other rules to be used without modification – whether you have 100 or 10,000 miniatures. Fast-moving mechanics for beginners and veterans alike, coupled with no paperwork while playing, allow huge battles to reach a conclusion in 2 hours or less.

The open-ended point system allows for just about any pre-firearms historical army to be created. Build infantries, cavalries, chariotries, and engines. Equip them with varying grades of armor, arms, quality of training, and leaders.

Includes sample armies, battle scenarios, and templates for making your own armies out of paper rather than actual metal or plastic miniatures.

– catalog listing

Jayson Abbott, Brett M. Bernstein
Precis Intermedia
Year Published
In Print
Available online (44-page PDF)
It is designed for use with 15mm miniatures, but can also be adapted for use with 25mm miniatures.
– catalog listing

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 31 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 31 October 2016.

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A Fistfull of Miniatures

Basic Game

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Total Votes: 5


Originally published by North Shore Press.


A Fistfull of Miniatures (Classic Reprint)

A Fistfull of Miniatures (Classic Reprint)

Scan of the 1986 edition, plus errata.

For a Few Miniatures More (Classic Reprint)

For a Few Miniatures More (Classic Reprint)
For a Few Miniatures More is the long-awaited companion volume for A Fistfull of Miniatures. Expanding on AFFOM, this volume covers all the changes and clarifications to the Basic Rules, expands the Advanced Rules, and lays out two completely new sections of Optional Advanced Rules and New Troop Types, including Chariots, Elephants, and Great Eagles.

Also included are three Scenarios, complete with maps, Orders of Battle, and player briefings. Each is an adventure in itself, and together they run the gamut from the small starter game to a huge 2,000-figure monster game.

Last, but not least, are a dozen army lists, covering historical as well as fantasy armies, their favored tactics, representative troop types, and usual composition, as well as options and organization.

– catalog listing

Compatible with both editions of the rules. 37-page PDF