
Miniature rules for the Age of Sail for stand alone scenarios or in a campaign context.
Rating:
(10.00)
Total Votes: 1










Total Votes: 1
Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out.
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