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Aeronef


Aeronef is a set of wargames rules allowing you to fight battles of aerial warfare in the last decades of the 19th century.
– Publisher's listing


Designers
Matthew Hartley, Steve Blease
Publisher
Wessex Games
Status
In Print
Contents
Available as PDF

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Areas of Interest

19th Century
Science Fiction

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 30 August 1999. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 14 October 2016.

3,476 hits since 13 Oct 2016
©1994-2024 Bill Armintrout
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Aeronef

Victorian Science Fiction Flyer Combat Rules

Rating: gold star gold star gold star gold star gold star gold star gold star gold star gold star no star (8.66)
Total Votes: 3

Description

A simple game to play, yet challenging to master, the Aeronef rulebook contains:
  • the basic rules for aerial combat between Negative Gravity and R-Matter powered aeronef and lighter-than-air aerostat.
  • an optional complete geo-political and scientific timeline from 1852 to 1899.
  • optional rules for players to expand the game to include bombing ground targets, anti-aeronef "archie" fire, fixed-wing craft and taking off and landing.
  • military review of the Great Powers aeronef capabilities.
  • full design and modification rules for players to create their own perfect craft.
  • four introductory scenarios set during the Great War of 1889-91, all with details of and stats for the craft involved.

– Publisher's information

Supplements

The Aeronef Captain's Handbook

Aeronef Captain's Handbook
It contains:
  • rules for introducing Martian aeronef into your battles with their new gas and electric weapons.
  • an expanded geopolitical and scientific timeline from 1899 to 1911.
  • optional rules for players to expand the game to include air torpedoes, boarding, morale, multi-targeting, ramming and towing.
  • Aeronef strategic game rules to allow you to play mini-campaigns.
  • technological development timeline to reflect design improvements through the period.
  • rules to include aerofauna on Earth and the colonized planets.
  • four new scenarios featuring the new rules and craft in this handbook.
– Publisher's listing