Help support TMP


Aeronef


Aeronef is a set of wargames rules allowing you to fight battles of aerial warfare in the last decades of the 19th century.
– Publisher's listing


Designers
Matthew Hartley, Steve Blease
Publisher
Wessex Games
Status
In Print
Contents
Available as PDF

Back to RULES DIRECTORY


Areas of Interest

19th Century
Science Fiction

Featured Hobby News Article


Top-Rated Ruleset

Mighty Armies: Fantasy


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

GallopingJack Checks Out The Terrain Mat

Mal Wright Fezian goes to sea with the Terrain Mat.


Featured Profile Article

Report from Gamex 2005

Our Man in Southern California, Wyatt the Odd, reports on the Gamex 2005 convention.


Featured Book Review


Featured Movie Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 30 August 1999. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 14 October 2016.

1,076 hits since 12 Oct 2016
©1994-2021 Bill Armintrout
Comments or corrections?


Aeronef

Victorian Science Fiction Flyer Combat Rules

Rating: gold star gold star gold star gold star gold star gold star gold star gold star gold star no star (8.66)
Total Votes: 3

Description

A simple game to play, yet challenging to master, the Aeronef rulebook contains:
  • the basic rules for aerial combat between Negative Gravity and R-Matter powered aeronef and lighter-than-air aerostat.
  • an optional complete geo-political and scientific timeline from 1852 to 1899.
  • optional rules for players to expand the game to include bombing ground targets, anti-aeronef "archie" fire, fixed-wing craft and taking off and landing.
  • military review of the Great Powers aeronef capabilities.
  • full design and modification rules for players to create their own perfect craft.
  • four introductory scenarios set during the Great War of 1889-91, all with details of and stats for the craft involved.

– Publisher's information

Supplements

The Aeronef Captain's Handbook

Aeronef Captain's Handbook
It contains:
  • rules for introducing Martian aeronef into your battles with their new gas and electric weapons.
  • an expanded geopolitical and scientific timeline from 1899 to 1911.
  • optional rules for players to expand the game to include air torpedoes, boarding, morale, multi-targeting, ramming and towing.
  • Aeronef strategic game rules to allow you to play mini-campaigns.
  • technological development timeline to reflect design improvements through the period.
  • rules to include aerofauna on Earth and the colonized planets.
  • four new scenarios featuring the new rules and craft in this handbook.
– Publisher's listing