All Purpose Miniature Rules
With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings. You can see what would have happened if a squad of Viet-Nam-Era U.S. Troops went to the Alamo and fought against the Mexicans, or if Space Marines were helping the Greeks at Thermopylae. Anything you'd like to do is fair game.
The game itself is divided into four primary parts - Skirmish Combat, Mass Combat, Vehicles and Creatures and Special Powers. The Skirmish rules, presented here, are for the actions that include less then 24 figures on a side, and use primarily 25-30mm figures.
– catalog listing
- Publisher
- Avalon Games
- Year Published
- 2011
- Status
- In Print
- Contents
- Available online (14-page PDF)
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Avalon Mini-Games #120
Supplements
The Mass Combat rules, presented here, are for any battle with 24-150 figures per side and also use primarily 25-30 mm of 15 mm figures. The MASSIVE Combat rules are for ANY action bigger than 150 figures on a side and use 1/285th and 1/300th scale figures (a person is 6mm tall).
– catalog listing
13-page PDF
The rules presented here are for vehicles of all type, be they Ground, Air, Naval, and Giant Robot Combat, as well as rules for creating all sorts of creatures.
– catalog listing
16-page PDF
The rules presented here are for special powers as well as extensive army list and advice for creating your own lists and games.
– catalog listing
18-page PDF
Super Brawl uses the APMR system, but is a stand-alone game.
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