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Ancient Warfare


A to Z Rules For Ancient Warfare is a fast playing set of rules for 25mm and 15mm miniatures. It is compatible with all basing systems, army organizations and army lists. It will enable you to play a game with 300 to 400 figures per side in about four hours.

The heart of the rules is the initiative-impulse movement system, the command control system and the morale system. These are the most critical areas determining the flow of the game. They are also areas of great flexibility and changes can easily be made to meet the requirements of different army compositions or scenarios.

Ancient Warfare Author's Notes


Publisher
A to Z Rules
Year Published
1997
Status
Out of Print

Back to RULES DIRECTORY


Areas of Interest

Ancients
Medieval

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 17 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 17 November 2016.

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©1994-2024 Bill Armintrout
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Ancient Warfare

800 BC - 1000 AD