
Rules for Wargaming Tactical Level Combat From 3000 B.C. to 450 A.D.
Rating:
(4.50)
Total Votes: 4










Total Votes: 4
The Fast Play rules are an outgrowth of our Ancient Warfare rules. There has always been a question of how to recruit new wargamers into the hobby as well as attract older players who have 'dropped out' for a variety of reasons. The AW rules are very complete, but they are not a simple system to learn without guidance. They also require plenty of figures, something many new gamers are not willing to commit to.
Back to RULES DIRECTORY Areas of InterestAncientsFeatured Hobby News ArticleFeatured LinkTop-Rated RulesetFeatured Showcase ArticleFeatured Profile ArticleThe Gates of Old Jerusalem![]() The gates of Old Jerusalem offer a wide variety of scenario possibilities. This entry created by 3,091 hits since 30 Oct 2016 |
The Membership System will be closing for maintenance in 3 minutes. Please finish anything that will involve the membership system, including membership changes or posting of messages. ![]() Rules for Wargaming Tactical Level Combat From 3000 B.C. to 450 A.D.Rating:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Total Votes: 4 |