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Dungeons & Dragons: Miniatures Handbook


This supplement for the D&D game provides expanded rules and guidelines for running dynamic combats and creating daunting combatants. Inside are new base classes and prestige classes, over 30 new feats, more than 65 new spells, new magic items, and weapon special abilities. Included are three dozen new monsters, including the formidable "aspects" of deities and archfiends. Along with complete rules for everything from fast-paced skirmishes and squad-based encounters to mass battles, random dungeons, and miniatures battle compaigns, theMiniatures Handbook assembles a legion of information, options, rules and guildelines to keep you fully engaged in every combat.
– catalog listing


Designers
Bruce R. Cordell, Michael Donais, David Eckelberry, Skaff Elias
Publisher
Wizards of the Coast
Year Published
2003
Status
In Print
Contents
Available online (Wargame Vault) (192-page PDF)

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 11 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 11 November 2016.

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Dungeons & Dragons: Miniatures Handbook
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