
Big Fleet Actions in the Universe
Editions
Current version is 2.0
These rules are designed for a player to control many capital ships in a major fleet action… This set of rules are another step in the abstraction process, designed to make a battle playable in an hour or less, and several battles in a campaign context practical in an evening. The basic rules concept is a direct steal from the excellent WRG game 'Seastrike' published in, I think 1974… Inevitably, that original system has mutated somewhat in its conversion to the Universe, and this system is an attempt to reflect the doctrine and practice of 300+ years of space combat in the Universe.
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