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A Fistful of TOWs

A fast-playing, hard hitting set of miniatures rules for mechanized warfare. The rules are comprehensive, yet playable. And fast. Real fast. A typical game turn should average no more than 15 minutes. And it's designed to let you play big battles if you want, and use all those miniatures you have!
– catalog listing

Ty Beard, Paul Minson
A Fistful of Games
Year Published
In Print
Available online (462-page PDF)
FFT3 is designed for 1/285, 1/300 or 6mm scales (often called “micro” scales), but you can play it with any scale of miniatures.
A Fistful of TOWs 3 p.13
The standard scale of FFT3 is one inch equals 100 meters…
One vehicle represents four to six vehicles (occasionally three), and a stand of infantry represents a platoon…
One turn represents about 12 minutes…
A Fistful of TOWs 3 p.29
Micro scale infantry should be mounted on ¾˝ round or square bases. Pennies make great bases for infantry… Vehicles can be based if you wish.
A Fistful of TOWs 3 p.36


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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 26 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 26 October 2016.

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A Fistful of TOWs

Miniature Wargame Rules - Modern Mechanized Warfare 1915-2015

Rating: gold star gold star gold star gold star gold star gold star gold star gold star no star no star (7.77)
Total Votes: 9


Currently on version 1.1 of third edition.


A free demo is available (10-page PDF).