
Purpose of this game is to simulate the rush across noman’s-land during a typical battalion assault in 1916. These assaults could be very varied in outcome – from very successful to devastatingly unsuccessful – and many factors, including copious quantities of plain luck would determine the outcome. These rules are simple and fast-moving and in many cases have glossed over a range of technical detail to achieve this.
Back to RULES DIRECTORY Areas of InterestWorld War OneFeatured Hobby News ArticleFeatured LinkFeatured Workbench ArticleCurrent PollFeatured Movie ReviewThis entry created by unknown member on 14 November 2016. Last revised by unknown member on 14 November 2016. 2,766 hits since 27 Nov 2016 |
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