Help support TMP


A Drop Too Many


This is a form of interactive storytelling around a theme. Sometimes it works, sometimes it doesn't - it depends on whether the players have a c onsensus of the nature of the story being told - the results vary from the realistic, to t he amusing to the downright surreal. Its entirely up to the players. The best way of running this is to have all the players on the same side, as in a role playing game.
A Drop Too Many introduction


Designer
Jim Wallman
Year Published
2005
Status
In Print
Contents
Online (3-page PDF)

Back to RULES DIRECTORY


Areas of Interest

World War Two on the Land

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Crossfire


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

The Prodigal T-26s

The wandering unit of T-26s are now revealed...


Featured Workbench Article

The British Get Stuck

Experimenting with an idea for storing 15mm figures and vehicles...


Featured Profile Article

FoW El Alamein at Gen Con

Paul Glasser reports his experience in the Second Battle of El Alamein at Gen Con 2007.


Featured Book Review


This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 October 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 2 October 2016.

3,697 hits since 4 Oct 2016
©1994-2026 Bill Armintrout
Comments or corrections?


A Drop Too Many

WW2 Coup De Main dialogue game

Supplements

An Italian translation was previously available, but is no longer online.