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Warfare in the Age of Discovery


A set of intermediate level rules for simulating the combat of the late 15th, 16th and 17th centuries.

Included are extensive army lists covering the major armies of Europe covering the Italian Wars through the Religious Wars, as well as other conflicts. there are complete instructions on creating scenarios and generating terrain. The mapless campaign system links your battles together. Figure mountings are consistent and compatible with other rules.

Also included in these rules is the module Warfare in the Age of Treason, including army lists for the Thirty Years War, the English Civil War, and Morgan the Buccaneer's attack on Panama.

– catalog listing


Designers
Todd Kershner, Dale Wood
Publisher
Emperor's Headquarters, The
Year Published
1998
Status
In Print
Contents
58-page booklet

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This entry created by Editor Julia on 3 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 22 December 2016.

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Warfare in the Age of Discovery

Miniature Rules for the Renaissance 1470-1680