The D.A.I.S. (Dark Age Infantry Slog) System
The game mechanisms, which include elements of whist, poker and playground games, are unconventional, but the intention was not to be obscure for obscurity's sake. Its just that these simple mechanisms seemed to me the best way to create a game which (to quote Ian Greenwood, whose passion for Anglo-Saxon warfare is second to none) 'wouldn't offend the sensibilities of Viking or Anglo-Saxon devotees who like their games to look and feel like the real thing ... (and in which) ... the player himself, in the role of leader, could win or lose battles according to his ability to bluff, counter-bluff or pre-empt his opponent'.
– D.A.I.S. introduction
- Designer
- Andy Callan
- Year Published
- 1983
- Status
- In Print
- Contents
- Archived online (webpage)
- Basing
- A leader base consists of a leader figure and a (removable) standard bearer.
- Figures should be based in groups of about 10 on a rectangular base of a regular size.
– D.A.I.S.
Back to RULES DIRECTORY
Areas of InterestMedieval
Featured Hobby News Article
Featured Recent Link
Top-Rated Ruleset
Featured Showcase ArticleCommand figures for the 1410 Teutonics.
Featured Workbench ArticleAdam loves Scorched Brown...
Featured Profile ArticleThe gates of Old Jerusalem offer a wide variety of scenario possibilities.
Featured Book Review
|
Editions
Originally appeared in Miniature Wargames, No. 7, 1983. This page was reproduced for the Internet by Nick Dorrell, January 2005, with the permission of the author.
– D.A.I.S.
|