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Toying With Destruction


This "simplistic large-scale battle system" is designed to allow players to have fun with toys. Using these rules, any toy can quickly be given basic game stats (i.e., hit points, movement rate, damage value) and abilities (for example: flying, ranged weapons, or ability to transport other toys). There are three forms of combat - melee, ranged, and ram attacks. Players can choose one of three possible systems for determining victory after a battle.


Designer
Mark C. MacKinnon
Publisher
Guardians of Order
Year Published
1996
Status
Out of Print
Contents
20-page rules booklet

Back to RULES DIRECTORY


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This entry created by unknown member on 27 December 1997. Last revised by unknown member on 1 October 2016.

4,263 hits since 4 Oct 2016
©1994-2026 Bill Armintrout
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Toying With Destruction

You're Never Too Old to Play With Toys!

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