
Toying With Destruction
This "simplistic large-scale battle system" is designed to allow players to have fun with toys. Using these rules, any toy can quickly be given basic game stats (i.e., hit points, movement rate, damage value) and abilities (for example: flying, ranged weapons, or ability to transport other toys). There are three forms of combat - melee, ranged, and ram attacks. Players can choose one of three possible systems for determining victory after a battle.
- Designer
- Mark C. MacKinnon
- Publisher
- Guardians of Order
- Year Published
- 1996
- Status
- Out of Print
- Contents
- 20-page rules booklet
Back to RULES DIRECTORY
Areas of InterestGeneral Toy Gaming
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This entry created by unknown member on 27 December 1997. Last revised by unknown member on 1 October 2016. 4,250 hits since 4 Oct 2016
©1994-2026 Bill Armintrout
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