This "simplistic large-scale battle system" is designed to allow players to have fun with toys. Using these rules, any toy can quickly be given basic game stats (i.e., hit points, movement rate, damage value) and abilities (for example: flying, ranged weapons, or ability to transport other toys). There are three forms of combat - melee, ranged, and ram attacks. Players can choose one of three possible systems for determining victory after a battle.
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