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Champs de Bataille


Ancients rules designed to use a hexagonal gridded playing surface.


Publisher
Histoire & Collections
Year Published
2003
Status
In Print
Contents
Available online (19-page DOC, English translation)
Scale
Champs de Bataille is designed to simulate the fighting between armies of widely differing types over a long period of history, accordingly the scale will alter from game to game. Nevertheless, as a general guide, the scales are as follows:
  • A game turn is equivalent to about 15 minutes of real time.
  • A hexagon represents about 50 metres.
  • Each unit represents about 125 to 250 cavalry or foot, 1000 men if a warband, and 15 elephants or 25 chariots.
Champs de Bataille page 1

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This entry created by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 5 November 2016. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 5 November 2016.

2,468 hits since 22 Nov 2016
©1994-2025 Bill Armintrout
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Champs de Bataille
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Total Votes: 2

Editions

Originally published in Vae Victis magazine. The original French rules do not seem to be archived, although the website is.