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Recruit


Introductory rules packaged with a "starter set" of miniatures. The rules are written succinctly (and with lots of abbreviations) on eight cards. Rules allow special advantages to dedicated recon units. Vehicles spent VAP points to conduct all actions, including fire and movement. Rules cover helicopters, close air support, and mines.


Designer
Dale Brownfield
Publisher
War Zone Gaming Terrain Systems
Status
Out of Print
Contents

Carrying case with miniatures, rules cards at right

6" x 4" plastic carrying case, containing:
  • eight 3" x 4" cards (rules)
  • one 3" x 4" card (data for vehicles in set - additional data cards can be purchased from the publisher)
  • 1/285 scale C-in-C miniatures
    (exact mix depends on set purchased - for instance, the German Recruit Company comes with 12 Leopard IIs, 4 Marder AFVs, and 20 infantry figures with bases)
  • soft foam cut for holding miniatures
Scale
Tactical. Ground scale is 1" = 100 meters; vertical scale is ½" = 6 meters. One combat turn = 1 or 2 minutes (players' choice). Each miniature represents an individual vehicle or combatant.
Basing
Individual for vehicles; infantry grouped 5 per ¼" x 1" stand

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This entry created by Editor Julia on 10 January 1997. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 22 December 2016.

2,174 hits since 27 Dec 2016
©1994-2025 Bill Armintrout
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Recruit

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