Help support TMP


Introductory rules packaged with a "starter set" of miniatures. The rules are written succinctly (and with lots of abbreviations) on eight cards. Rules allow special advantages to dedicated recon units. Vehicles spent VAP points to conduct all actions, including fire and movement. Rules cover helicopters, close air support, and mines.

Dale Brownfield
War Zone Gaming Terrain Systems
Out of Print

Carrying case with miniatures, rules cards at right

6" x 4" plastic carrying case, containing:
  • eight 3" x 4" cards (rules)
  • one 3" x 4" card (data for vehicles in set - additional data cards can be purchased from the publisher)
  • 1/285 scale C-in-C miniatures
    (exact mix depends on set purchased - for instance, the German Recruit Company comes with 12 Leopard IIs, 4 Marder AFVs, and 20 infantry figures with bases)
  • soft foam cut for holding miniatures
Tactical. Ground scale is 1" = 100 meters; vertical scale is ½" = 6 meters. One combat turn = 1 or 2 minutes (players' choice). Each miniature represents an individual vehicle or combatant.
Individual for vehicles; infantry grouped 5 per ¼" x 1" stand


Areas of Interest


Featured Hobby News Article

Featured Link

Featured Ruleset

Featured Workbench Article

Three Adventurers from Hasslefree

Paul Baker of Brush Strokes tackles three female adventurers from Hasslefree.

Featured Profile Article

White Night #1: Unknown Aircraft

First of a series scenario starters!

Current Poll

Featured Book Review

Featured Movie Review

This entry created by Editor Julia on 10 January 1997. Last revised by Personal logo Editor in Chief Bill The Editor of TMP Fezian on 22 December 2016.

1,748 hits since 27 Dec 2016
©1994-2023 Bill Armintrout
Comments or corrections?

TMP logo


Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.


Basic Training for Modern Micro Armor