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Modern Armor


The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many games with reaction to enemy actions… Core concepts are the alternating player turn, detection, and defensive fire during the active player’s movement, and cohesion.
– catalog listing


Designer
Walter R. Moore
Publisher
Walter Moore Games
Status
In Print
Contents
Available online PDF format)
Scale
The figure scale is a single vehicle or squad of infantry, with a turn covering (very) roughly five minutes of combat. The rules are written to allow hex or map measurement, with one unit of distance equaling 50 meters. We typically play 1”=50m as a decent compromise between the scale of micro-armor figures and playing spaces.
– catalog listing

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This entry created by unknown member on 27 October 2016. Last revised by unknown member on 27 October 2016.

3,346 hits since 27 Oct 2016
©1994-2025 Bill Armintrout
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Modern Armor
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Total Votes: 1